Well, a lot of ideas are no longer fresh (shoot, crouch, throw grenades), even the Bullet Time, as we know from Max Payne, was not left out, but they are 1) well staged (it looks just cool off when you jump in slow motion over a wall, while 3 to 4 opponents makes you forget all the bullets!) and 2) functional and well placed. Particularly beautiful are the Boost rides when you get tunnel vision at speed. Very nice.
Of course, the title has not been chosen without reason from me. If you stand still in place here and thinks of his cover from being able to get everything we very quickly disabused when Vanquish. The AI of the opponent actually goes so far if you can not destroy you from afar, they come closer and stop popping you the rifle butt in the face (melee is not recommended!). Therefore, always keep moving and take the enemy in slow motion life.
The only downer is the graphics. No, she's super, fast and Endgegener are imposing in size. But it looks unfortunately always the same. Very quickly you have had enough of the futuristic landscape. But if it does not interfere with that, even in the umpteenth level the walls still rivets shod and the opponents are still small, red wannabe Chuck-Norrise, should necessarily strike.