Wolfenstein Platinum

Wolfenstein Platinum

Wolfenstein: The New Order - [Xbox One] (Video Game)

Customer Review

Hi everyone, I am now times try to evaluate the so determined by some long-awaited Wolfenstein.

"Preliminary"

Wolfenstein The New Order, was a game whose first trailer has me already drawn directly out of the synagogue. After a best-seller, who had already dealt with the issue, now comes a similarly structured game. The setting: an alternative world in 1960, in which Germany (in the cut version lovingly called the regime) has won the war by a superior war technology, and now dominates the world. A brilliant idea, I think. I think many have you ever asked the question: What would happen if we would have won then? How would the world look today? Finster determined, cruel, dark. And that could Wolfenstein partially implement them in virtual reality, but more on that later.

"The game"

For the story is certainly not much to say, because they have an out any trailers should be known. Germany occupies the world after the war. By its scientific genius, General Street, known as "Skull", and its superior military technology, they were able to defeat the Allies on all fronts and eventually incorporate them into an icy death grip of terror. There is no resistance, and if, it will be quickly broken and turned into propaganda for the regime. In all the chaos of the known from the Wolfenstein BJ emerges from obscurity and decides how could it be otherwise, to put an end to the activities of the regime. Because such a world occupied by Germany wants none have.
Here BJ ponders the majority of the game again and again to revenge on Skull (which should be already known from Wolfenstein 2009), since he is known to have a dozen of his friends on his conscience.

For the essentials skip the next point

"Impressions"

Short to the impressions. Bethesda has a super implemented mainly. Namely, I asked myself during the game, would be a world as it presents us Wolfenstein, not maybe not so bad? It's such a no wars, the progress of technology is amazing and certainly far superior to the world as we know already. The world is united, though not willingly. But on the other hand, there is still this bad feeling of coercion. Anyone who does not fit in the row is rejected. Everything will be drilled on the ideals of the regime. Even English bands need to learn German and sing in German. There is no more free will.
I found it was thought during the Games: Yes, as in the way the world really would have looked like if the war would have been different and one can ask the question, especially oneself as German: I had in this world at all want to live? The impression on me of Wolfenstein was, it's not just a game, but also stimulates for those who want to, maybe even a little food for thought.

"Gameplay"

The gameplay is divided as of Bethesda also announced in a pure shooter part, and then what I sometimes refer to a part, as a quiet, interpersonal, bring me the out of the hangar, or speak with a few resistance fighters in their rooms RPG-part want.
As there is no multiplayer, in Wolfenstein, the main attention is given to the story and the music player itself. Between the pure Ballerei there accordingly some quiet passages in which one should learn the characters know each other better and to deal with them. Through their fates and stories, we learn indirectly as more about the events of recent years between the end of the war, which was started in Wolfenstein 1949 and the here and now, 1960. These passages build the little open-world feeling of Wolfenstein 2009 yet little further out, but are likely to be almost boring for pure shooter friends already.
On the streets it goes in the usual Wolfenstein Mannier and in most typical tube levels from A to B, although it often occurs that can develop different tactics, how to approach a situation. The procedure, as stealth or Rambo tactics is one up to you. And with a large arsenal of weapons, (it can be dragged along almost always more than three or four arms) it is the regime's henchmen then to the collar.
Furthermore Wolfenstein you often forces on a procedure that will be carefully considered. Because it omitted the fight to the typical, well-known from the CoD parts HP regeneration, or Bloody screen. Means that you have to pick up health packs and armor to keep you fit and protected. Certain opponents are also able to call for backup, to her going off what you should be discovered her before forcing many to leave left all opponents and you focus only once to the commander. Also ammunition is not just to be found in abundance and rapidly weggeballert, at least if you so shoot like me;). Different enemy types, which differ in armor, mass, number and speed to force you to change your behavior and you have to fight quite often now and then move the head and drain the mindless Geballer to go not strikes.
Furthermore you can so-called "benefits" to unlock, as with certain kills and procedures: Wear More grenades, or run faster. What you life in Wolfenstein some extent facilitated. In addition there are a number of collectibles that will bring you closer and explain the world of the regime. (Newspapers, letters, special places)

"Story and Characters"

The story is already told. The characters in it, however, are as diverse as trees in an alley. The problem for me was it dealt not with them enough. Thank intended the good woman angel from the trailers released. Or their companions called Bubi. Well-known characters from old Wolfenstein titles also reappear. But I had the feeling that Bethesda wanted to grab in the game so many of them that in the massive game time of 20 hours was even hard to donate all of them enough appearances, so they also have game-supporting, which I thought was a pity. I would have liked more of the sadistic assessed Mrs. Engel, or again reflected perfectly by so many others, because they were really interesting character, for example, the soul of the evil regime.
The story, however, had a very special sticking point, I want to denounce without heavy spoilers here with me. The regime has its technology namely, weapons of war brought not only from the brilliant mind of General skull, but it is based on a Fund, which they had made just before their defeat them and finally, the Allies about legends. But this new find, and whose origin is cut short at most in the entire story. What the point should have been degenerating in the end to a simple addition to narrative. I would have hoped for more info on how it ever led to the technological revolution in the regime and how it came to the whole world to use, easy to make round the matter.

"Graphics"

Joah, the graphics. It is good, very good even from afar. But it's always the same, everything looks razor sharp in the distance and super, suddenly considered totally washed out acts up close. The only thing is the whole time really sharp, are the weapons that you wear just in front of them. But you can complain in Wolfenstein otherwise safe little, it's a good image that has a lot to offer if you ranzoomt not just sniff up close. The world in the grip of the regime is all the time convincing therefore, and I found her still appropriate for the starting track of NextGen.

"Sound"

In Sound is not to complain about in Wolfenstein. All weapons sound awesome and hammering, as they should. Explosions have WUMS and part giant machines let the ears trembling (when using the correct headset;)). What I found bad, but maybe it was just me, I had to play all the time with subtitles, which I never do, because music and background noises are often much louder than votes. This can be in the menu also not separately rotate up or down, unfortunately. But otherwise I found the soundscape of Wolfenstein 1A, full marks here.

"Synchro"

Let. To a point as is customary in many regurgitates The synchronization of the characters in German. No, the English audio track is not in the German version available, why? Because there is no censored English soundtrack. In the English language nor of Na ** s speech and the Kingdom. It has not taken the trouble for those who wanted to cut the German version, also to develop an English, sliced ​​soundtrack, also was going a bit too far I think. So there is only one cut and the uncut German audio English. But let me say one, the German soundtrack is great, really good compared to other titles. BJ's voice has been well chosen, sounds mostly by the tortured soul that rests in him and the other voices are more than passable, because I really have heard worse.
Many especially do not know why the German Synchro is usually so bad that you can watch on Giga times. The guys really not easy to deliver a good job, because they need to create the soundtrack almost always, without ever having to the imagery available to it. Ie, they have no idea how the sentence should be emphasized or what feelings must be grade shown.
But there's really to complain about in Wolfenstein hardly, really. A few fine gourmets it must of course always be who to complain about something.

"Cut or not?"

Chopped Wolfenstein is all, but only during the Nazi symbolism, as expected. I believe achieve the status of art to video games, and we enjoy a completely uncensored game, a few more years will have to go into the country, till at last a couple of old gamers may make that decision. By force is however not saved in Wolfenstein, also in the USK version not. From the limbs detach to blood on the wall, here the sadist comes fully to his taste. Wolfenstein with censored violence would somehow like Wienerschnitzel without fries, it just has to be served together.

"Fun"

Power Wolfenstein fun? Good question.
I would say yes, the setting is something other than the Antiterrorrusseneinheitsbrei of recent years and a good idea that was actually implemented well, and as it is, could be brought to the big screen. By, for a shooter, very long story, Bethesda was able to conjure up a pretty long, captivating experience what briefly loses the appeal only in certain situations. However, the massive cutscenes often worry that the game is slowed promptly. Here I would have liked a little more CoD desired: less cutscenes and more action, but that's my personal taste. So you just got a bit more story and less senseless banging. In any case, everything in Wolfenstein its meaning and purpose.
Also irritates the game to play through again, since there are two different timelines. At first you have to decide yourself in a difficult situation between two comrades and depending on how you decide, it changed the course of history. Since I until now but only once have the game through, I can not say how really the entire campaign will be transformed unfortunately. Added to this are other, small decisions like, I let him live or not? It is definitely interesting to start again from scratch, kudos to Bethesda from here.

"Conclusion"

Wolfenstein The New Order is a title that you can buy in any case. It completes the story in our own universe well off, but can perhaps even room for another part, we will see. To me it was fun and I will start him the next day all over again, which is a lot for me. Of all four Wolfenstein titles I found him most, even more strongly than Return to Castle Wolfenstein. He sat there on story where Batman only ballert, and ballert where Battlefield is technically story boring. Mean, Bethesda has found a good rhythm between gameplay and story. I would have liked, although in many places some otherwise requested, here is a bit more ... maybe Baaam ... and there a bit more background, but that's personal feeling and makes the game as a whole is not bad. At the end I felt definitely not that I had thrown my money away and that's what matters indeed somehow.
So that's my little insight into the realm of the evil regime, I hope you could enlighten a little, you have to decide, as always itself;.)

Great Dinger Rank: 5/5
December 28
Does it all! Rank: 5/5
January 5
A very bad album Rank: 1/5
May 25
Soothing 6 Rank: 4/5
October 28
Excellent 259 50 136 1932 Rank: 5/5
August 4

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