World of Goo - simply ingenious

World of Goo - simply ingenious

World of Goo (computer game)

Customer Review

Of Action I've had enough

I am one of the sort players who swagger like to about the good old days. Back when all games were anyway and even much better than today. One reason is that over and over again playing the same games. You play repeatedly person shooter, you play again and again action adventure, pure Adventures and real-time strategy games. No wonder then that at some point used a certain Games fatigue. You sit there and think: 'So this game I could now actually play'. But then you think, 'Oh no, that comes my way so do not, I'll just do something different.' A new game is a no longer the same as before kick when everything was new and fresh. So now I have worried me World of Goo. A tiny little, but loving little program. It installs quickly, since it is not even 100 MB in size. A copy does not exist. Internet activation is not necessary and it runs 100% smoothly on my 7 year old laptop.

The kicks as before

Then I start by double-clicking the program and get tingling immediately, as I know it from before. Tingling because I once again try out something new. Not the thousandth C & C I've just started, not even the latest Need for Slow part. No this is a puzzle game. I used to like to play such games. With the first Crazy Machines I spent years and Sokobahn I created hundreds of your own levels. So now it was back again, this tingle when you first start a new game.

Build a tower

The game principle is simple and requires no manual. It has a certain amount of Goos. Little black balls with sweet Glubschaugen. These balls can be connected to each other always at two ends. So you can gradually Goos assemble a tower. Goal in each level is to reach a suction pipe with its construction. The first level is quite easy. Rapidly sets to a handful Goos to a tower together and has reached the tube lying above them. The non-built-up Goos are now sucked. Each level overwriting requires a minimum amount of Goos that must be extracted. The remaining rescued Goos come then to an extra account. From which you can later build the highest tower possible and can be compared with the other players in the world. Later more Goo happen species. The green Goos example can hold on to three endpoints and can be solved again when you have installed it. The black can always block only once, then they stay there. Then there are white Goos teardrop, red Goos explode in conjunction with fire and prickly which can cling to surfaces.

Level design at his best

These all opportunities that arise from the different types of Goo, the developers have built simply fantastic levels. It comes almost any task on several occasions. In almost every level expected a something new, the curiosity is always maintained. What makes you always think: 'So one level yet. Only times fast look what the next section is waiting for me. ' A simple trick to remember the Assasins Creed the makers eg. Some say to put a long chain explosion in gang thus overturn a pre-built bridge at the correct angle. Then again you have to with the help of balloons tilt a tower by the wind over several abysses. Then again you have a bridge to rotating gears build over and and and. Every level is different and each level is a challenge. So and not otherwise must be constructed a game.

Just beautiful

The art of the game is indeed simple, but incredibly beautiful. A graphically reduced but very stylistically confident look. Everything in the world of Goos acting unanimously and conveys an impression, so it must be, and not otherwise. This game is simply beautiful, regardless of number of polygons or shader effects. The sound fits in this harmonious homogenous picture with. Time driving sounds, then quiet meditative pieces. If you humming the tune of a game on the work, which is always a seal of approval I think. This whole beautiful and tricky puzzle, the game tells even a little story. Actually even more. This is told very nice about erected in the Levels signs. All set up by an unknown signmakers. Whether the awakening of a sleeping beauty, the reconstruction of the information superhighway or the search for a source of energy for an old factory. The slightly convoluted artistic style of storytelling, as already fits the rest together easily.

Conclusion

Actually, I just wanted to write a brief short test. Game Mechanical are the game indeed her not too much. However, I'm already a good forty-five minutes on writing. This game has now once thrilled me obviously. Thus resulting in an unqualified recommendation of its own accord. No matter what genre preferably someone who no matter what he has already played. Plays all World of Goo and brings you the tingle again, which you have used to know. At that time, as all the games were great.

Doing very well Rank: 5/5
September 28
Bonne transaction 1 Rank: 5/5
March 1
Click here !! Rank: 4/5
May 11
Good but not reliable 1 Rank: 3/5
May 15

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