This time you have the choice between several breeds (eg. Ex. Human, elves). The formation of the characters is possible in swordsman, archer, natural and Battlemage. Again, are not recommended because they can not open doors refuge from a certain degree all-round character. The opponents are too powerful.
The characters are also equipped here again based on the classic paper doll and the drag & drop system. In addition, there are Unique rings, amulets and magic books. Unlike the first part where the degree was measured instrumental in strength, dexterity and intelligence, it comes here more to the parallel capabilities. Say melee and ranged combat and natural or combat magic. Exactly the opposite to the first part.
Control of the game is excellent simple. Complete with the mouse you can rotate the view 360 ° and purity using the scroll wheel and zoom out. Attack or fight with the right mouse button, character control with the left mouse button. No person shooter control. Wonderfully simple so.
Technically action were made here in contrast to the first part of progress. You always have to back to the various cities to solve quests. More particularly, the side quests have it because in itself. If one considers only the main quests, you can by running through all levels and worlds and fight enemies without large what to mind.
If you like powerful RPG actions would solve a lot of jobs, would like to speak in different cities with many different people, from A travels to B to C, back to B over A ... etc. and just look for the classic adventure train Dungeon Siege II should be avoided.
Here is (at least in the offline single player mode) to pure relaxation. No brainwork, no strategy, no thinking. Race, enemies and massacre is good.
Conclusion: I have for me just as invested in the second as in the first part of a lot of time and love. The Dungeon Siege series is for me the undisputed number 1. I'm hoping for a third part. 5 stars!