The game is divided into three epochs. So I started with the first (from about 1950). It's like this: If you manage an event, you can switch so that the respective next free. That is, there are no leaps forward possible unless you change the epoch.
The steering felt beginning of something vague and imprecise. I played the game the way with my Xbox 360 Wireless Racing Wheel ('m a real racing game fan). At first I really had my fun. At the highest difficulty level, the events were challenging but not unschaffbar.
But soon came the disillusionment:
I was stuck in a race that was virtually impossible to create. Whatever it was that the enemy drove the same times at each stage
A new look at the packaging brought certainty: The game of Slightly Mad Studios (which are associated with the NFS Shift-parts). Of which I've never had a game with a reasonable balancing in hand.
And this inequality of difficulty runs through the whole game. So you have a game that by conceptually (great sound, cool cars, great distances) is really good, completely ruined.
All in all, I advise against the purchase of the game - brings more frustration than joy.