Endless Space

Endless Space

Endless Space: Emperor - Special Edition (computer game)

Customer Review

Looking for a worthy successor for Master of Orion 2 I came across Endless Space.

Thanks to Civ 5, I had acquaintance with "Steam". For this enough can be read in the other reviews. I therefore grows Although no spring, am also copy, but against "Registrierungsszwang". That I can not do anything with a CD today, is more than tragic. Today I get a computer, not a smartphone running without email address, confirmation and registration. Why? Why can not I just buy a game, load, install and start playing? Why not buy like 10 years ago a computer, turn on and work with it? Everywhere data striptease. Well, enough to with reference to other reviews, here it's all about a game.

I can not describe, not explain, but somehow the spark will not jump about ... somehow I'm not going green with the game. First, the graphics are times to date. Developers have probably been working closely with the community, sought feedback, let a lot of things with incorporated ... and it shows.

The game is functionally powerful, extensive and with terrific gameplay depth. It has different peoples, many different planet types, a large research tree, ship editor, many buildings, setting, many winning opportunities ... in short, very extensive, with more necessary training period, so a game that would please me, because I love those games.

But somehow I do not all too much. One has too much wanted and it can accessibility on the left. Part I felt a database to use and not to be in a game. Dröge menus, boring design, many long texts, but not "life".

Please do not misunderstand, the game is challenging, it is difficult to master, you can pursue many different strategies, no game will be like the others. Different peoples, you have to play quite an ambition more batches to pursue other tactics, but even though the game is determined in all respects better and more extensive than my old MoO2, it does not have the "flair".

I have a game on the easy difficulty setting with the Empire played, won without much trouble, started a second game, with another race, at a higher level of difficulty, but this is not yet completed. I therefore presumably. not seen anything from the game, do not put "deep enough" in the matter, in order to assess it fully can, it will then, if necessary, update.

What I have so far not understand is the combat system. I am already traditionally someone who is trying to win such games in a peaceful way, I rarely start a war, but I do not know how to in a game where combat is a fundamental gameplay, something like "mortise" can.

There seems to be a high element of chance here, the fleet sizes are limited and there are action cards, then responded to the. Sounds innovative, but results in high accident turmoil. I also have at MoO2 often let the fights run automatically, but since it was halfway realistic ... if I obviously had the stronger fleet, it was also very likely that these emerge victorious from the struggle. Who here once - partly multiple - has lost a superior fleet against an inferior opponent, know what I mean. Frustration is rampant.

In the meantime I forgive 4 points for gameplay, but 3 for the game (for Steam)

No problems 13 Rank: 5/5
March 19
Semi-open headphones Rank: 5/5
January 28
Double Storey = twice the power Rank: 5/5
December 12
Good amiibo Rank: 4/5
March 1

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