Story:
The story is more typical DKC-not so profound, but seems more like a means to an end. Nevertheless, the Kongs are celebrating DKs birthday when a fleet Penguin Viking heading to the island and this freezes using an Ice Dragon. The Kongs are thereby blown from the island and DK can be found on a remote island again and tried using the other back into the home to reach
Gameplay:
During gameplay of DKCR TF all the stops are pulled. Most of you is busy bouncing through the level and way of life (in the form of balloons), bananas, banana coins, four-letter Kong and finally collect a lot of puzzle pieces. The structures of the individual levels are fantastic well done and got very varied. In addition to classic jungle everything is represented, from beaches, mountains, villages, shipwrecks, sawmills, steppes etc. Variety is guaranteed But not only optical nature. In addition to the gameplay Hüpfpassagen continually added to and broken up, for example by shoot-barrels, Loren rides, boat rides, and rode on Balonflügen Rambi the rhino!
What is new is that there are again swimming passages that run absolutely smoothly. Unfortunately Enguarde is not present in the original trilogy, although these passages are not a problem because DK can clear almost anything out of the way by his new underwater attack. In the accompanying figures but I will respond in more detail below!
The level itself are full of secret places, that you can not see at first glance, but can with a little intuition, discover. Just Kong veterans have probably always a sense. In some levels there is also a second secret exit in order to explore alternative level can.
Graphics:
Visually the game looks of lace, but is not the measure of all things. The graphics run smoothly without jerking, and is very detailed, and for the first time for a DK-Game in HD. Especially the cut scenes look very good, and how much work there is to see developers in the details, have above all the figures inserted. Variety is also here the key!
Sound:
The tunes in the game are always subject-related and fit perfectly with the action on the screen. Especially the integration of classical melodies is a great tribute to the original. Goosebumps there especially at the swim throughs with the sounds DKC 1 just terrific! The sound effects are also great, the clacking of bananas (in the collection), to explosions of barrels all sounds voluminous and absolutely sounded sharp.
Control:
The control of the figures is absolutely exact and precise. Especially when you're running at top speed, you realize how consistently thought through the levels and are choreographed by-. You can decide with your tablet between control over the D-trigger or on the stick. The tablet itself has no benefit. Once you listening to the TV, the tablet screen turns off. Alternatively, you can gamble with Nunchuck and Wiimote or the Classic Controller. Should not even have the opportunity to play on the TV, so the game can easily stream to your tablet and the fun continues ;-)
Figures:
Besides DK and Diddy is available in Tropical Freeze two new supplementary characters. Firstly Dixie and other Cranky Kong. The directly controllable character is Donkey Kong himself; the other characters can complete Donkey in Sprunpassagen, each has a different ability. Diddy has a jetpack with you, in which you can float for a few seconds in the air. Dixie can also float with her mop of hair a few seconds and then a little further fly upward. Cranky can jump with the help of his walking stick over prickly soil and thereby reach even greater heights and eliminate stronger opponents easily. Here, however, a lot of practice is needed, because you have timen the jumps with the stick exactly.
Finally, there are still Rambi the rhino, where you can ride. With his horn he can evacuate even the strongest opponents without problems out of the way. Even many a building or piece of wall is not safe and can be demolished.
Conclusion:
Donkey Kong Country Returns Tropical Freeze shows how a Jump-n-Run should look and can gamble. The game scores with its impeccable playability and varied gameplay, complemented by great look and sound!
But be careful: This time trump the Retro Studios and Nintendo to correct when it comes to the issue of difficulty. It is probably the most far ford serious game on the WiiU. Who already extremely difficult found the direct predecessor, which is likely to go here in the knee. In the first 1-2 worlds it's still, but after the frustration tolerance is tested on the strongest! For old-school gamers like myself, it is a veritable feast. Newcomers need to prepare themselves here on what. Let yourself not be fooled that you can initially collect a lot of life to. You will need them ;-)
+++ +++ ADDENDUM
I've noticed that one or the other do not like about the loading times, but these are in my opinion not as bad as portrayed. Because I've seen significantly longer charging times for other games. But what is true in any case, is that the game jerky or increased. Also there is no loading time when you pause during a level and then again wants to gamble. Since then something probably something with the respective console not! Of course, there is no graphic grenade, like so many other game ... but it needs to be? It is a fun-bomb and that is what counts at the end :-)