What an underrated game!

What an underrated game!

Alien: Isolation - Ripley Edition - [PC] (computer game)

Customer Review

My expectations for this game were not very high, firstly because of the mixed reviews, which is too high frustration factor, and Überllänge angekreideten the game and secondly because of my dislike of horror games.
The first gameplay scenes conveyed a real sense of pure terror and when I already have had to put away Amnesia scared, why should I buy myself this game? A buddy convinced me yet to bring it to gamble it together and within 4 days the game was already gambled, and I, the second half completely alone beschritt.Meine expectations were overthrown and the aftertaste is pure love Begeisterung.Ich games like Bioshock and Metro 2033, the lives of its dense atmosphere and Alien isolation make it with these beads on a par, if not a piece höher.Die attention to detail is still absolutely amazing, corridors or devices that the original Alien film are perfectly modeled, to the incredibly atmospheric lighting. Graphically and technically sound, the game is a pure force and sucks a once in this world, to create a highly immersive experience. As a big fan of stealth I was also impressed by the gameplay immediately which belohnt.Ständig have to avoid confrontation way split its stocks well and through corridors schleichen.Klar who prefer to run here, the whole thing will not take pleasure in the prudent play can. But who prefers silent approach towards Schießeren that is the very well functioning gameplay absolutely zufriedenstellen.Mir personally which is much better than the extremely strong Run & Gun aspect in Bioshock where stealth is also possible, but not so good indeed applicable. The Alien is frightening, but at the same time an absolutely motivating factor, compared to many opinions, which expressed the alien rather than the main reason for frustration sahen.Einfach, provides you with the alien a permanent "Hide & Seek" game for adults, on the one hand is damn exciting and secondly a lot to experementieren einlädt.Wo I hide? What do I use to divert the Alien? Hear it that if I do this and that? Man is in a constant learning process, through which one can always better to deal with the alien threat over time. Death is part of its progress to!
What is also apart from other horror games the fact that terror is controllable. The Alien is scripted at all times and caught a mostly only if you behave carelessly. By the perception of ambient noise, and use of the Motion Trackers, you can avoid any unpleasant Überrraschungen in most cases and always be a step ahead of the Alien. In other representatives of the genre you are often exposed to the terror helpless, which explains for me why I, contrary to my expectations enjoyed this game so.
The already dense atmosphere is enhanced by something which at first sounds banal: press lever.
The use of levers, terminals and tools, or the opening of doors feels so damn good.
The animation, as well as related to pressing shortcuts create something simply feels only satisfactory and I is not until the end of the game enough bekam.Schön also that the game remains virtually free of insertions and destination markers, the one all chew and from the experience reißen.Dieses game feels pure.
Sensing stimuli there thanks to which even enough despite a relatively clear guideline. The next point is one of the major, namely the station / world in which one finds oneself, feels alive. Everywhere instructions can be found on the events which have made the scene to what it is. When you meet people, you have to weigh up whether they are peaceful or violent, by listening to their conversations, androids run only neutral by the station while they are later to danger and the alien makes on other people just hunting as a itself, which in turn also creates opportunities to hostile people going to be. Such things created momentum that feels alive and that is damn important to captivate. Now I would like to address the Hauptkritkpunkt many testers, that the game was too long and too repetitive, however, I would like gestaltet.Dem later in clearly again speak what I will, however, reveal SPOILER content. From the middle of the game, there is a relatively long passage, which does completely without the Alien and the player keeps the faith, to have it defeated. The focus shifts here to the android as an opponent, which is a welcome change for Vorrangegangene. In addition, Foreign Missions, bets on another ship, constant change of scenery to the ship core and even an alien Nest.Der circuit then waits again on with some sadistic passages where you have to save them from the destructive Station, while several Aliens and even has Facehugger neck. The final scene has also a nice surprise. In short: Variety is definitely gesorgt.Das only thing can not keep up with the so to changing environments is the story, but in the situation of the protagonist also tends to play a subordinate role. It says only, "how do I get down here?" and you want to know as a player and to the end. As the last major plus point I would like the storage system
list. I can not remember when storing the last time played such a large role, as here myself. Saving is a key content of the game and is thereby embodied in the form of Emergency Stations. Using a chip card only once the needs 3 seconds to boot, you can secure his progress. But until then, you are absolutely unprotected and thus this otherwise minor content of a game to the absolute thrill. And when you finally has his progress safely, you can already from a real strong kick sprechen.Man does that feel good! By the importance that station, one fits accordingly his approach I an.Soll same goal, or rather only once for Emergency Station, the next is only two rooms? The manual process of storing requires constant Einplanung.Hammer! So what an atmosphere overkill, pure and merciless remains to this game, to tell?, But at the same time totally motivating and satisfying. The Metascore of Alien insulation, depending on the version between 79-82, which I think the quality of this game is not fair.

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