Therefore, I will here only use facts from newspapers, Internet and television to me, hopefully objectively, to form an opinion on this game.
The game presents itself in chic anime look and lets you assume the role of Shu boy who stands with his two friends Jiro and Kluke a monster that for ten years afflicts displaced terrorized her village. But soon notice the three that the monster is actually a kind of flying machine that brings them before they can respond to a hangar in the air, where they incited by a disembodied voice to swallow mysterious pills and escape from an onrushing robot army become. But that's just the beginning of a long journey ...
The game controls are quite traditional: You control Shu via third-person perspective through the colorful 3D world, fought prowling monsters to gain experience points, sets battle formations laid open hidden treasure chests, coincides in cities with new equipment and done story and side quests. The combat system is running this turn based on - but denies it no coincidence fights, but sees potential adversaries in advance and can work around them when necessary, to challenge a number of enemies at once, or even try to attack from behind to have an attack advantage in the subsequent battle.
In addition, some kinds of enemies among themselves befeindet, so that they, when selected targeted or attracted to each other, fight against each other. But besides that, one fights rarely itself, but instead individual and beyond configurable dragons, which are one aside and learn new spells and skills over time. To take advantage of these capabilities, it depends on skillful timing, since the fight sequence has a certain dynamic that to be observed not only in time-consuming actions. In between, there are of course always admire pretty staged cutscenes that probably are responsible together with the speech output significantly, that the game comes on 3 DVDs.
More facts about the game:
- Six playable characters
- Character design of Akira Toriyama
- Turn-based combat system
- Formation change at any time
- Individual shadow phantoms
- Nine dispatchable Phantom classes
- Increasing skills Phantom
- A visible enemy (no random battles)
- Among themselves feuding opponents species
- Multiple targets groups combatted simultaneously
- Predefined storage points in Dungeons
- Free storage on the upper world
- Game Design by Hironobu Sakaguchi
- Interwoven Action deposits
- Game comes on 3 DVDs
- Estimated Time of 40-50 hours
- Spielerweiternde content downloads
- Characters in a three-dimensional anime style
- Loving animations
- Colorful, detailed game environments
- Completely set to music cutscenes
- Dolby Digital 5.1 sound
So you can play this well really suggest any fan of role-playing games in Japan style. In addition, it should be well worth a try for a fan of Western RPGs. But caution should be exercised as on the facts already known this game seems to be more than intriguing, thus applies to parents and partners who want to make their children or partners a joy, it could happen that the recipient a long time no longer see ...
I hope I was able to be a little help one or the other in the choice for or against this game.
Have fun playing.
MfG