What I'm missing is a structure of the gameplay, because somehow there are no challenges. You simply drive away without hesitation, and when one of the appropriate carriage is missing is simply a new buy.
Tuning is done either automatically or manually, to pay attention to the credits. Said yes is common in Forza, so just a note, not a criticism.
Annoying the slobbering from TopGear types (only available in English but subtitled). This happens however only once per class.
Worse, the slobbering of the comic woman loading the routes is (without interest and after more than a times quite annoying because without purpose).
Postitiv I find even the limited overview of the number of vehicles, I am having to collect hundreds of used and to never drive. Forza raises not in accordance with victories as others with cars. Around, some of which are only visually or historically interesting
The track amount might be more but you get used to it, even if it has a certain connotation.
For this they are visually well done.
I feel as though many classics are missing.
However, what most stöhrt is me driving behavior all the vehicles you drive.
I keep getting the feeling to slip on ice, and deck faster than usual in the gravel or the like. Slow down the instant I think is appropriate, but not in the context of the fast slides.
To quickly lose control in FM2 and 3 I have other memories.
So it is required a good deal of attention and good to get through the lines.
The Drivatare are good from the idea, they go however as if on rails.
Man himself is gently bluing and turns immediately to the rollover.
If this is done with a Drivatar happened ... nothing ... On the contrary, they even lose control.
Even when switched reality with damage to the engine and chassis I can observe how Drivatare after a massive crash continue as if nothing happened. They also seem to be excluded from outbraking when leaving the track. Now that is true "two-class race" (I am a player and have to be careful, you and the computer can do anything else .... matter).
Likewise, negative struck me that it is no longer possible to set a driver.
This small but nice feature was simply deleted.
Reich was one of the drivers never, but you could always earn a little extra income when lust waned go on himself but somehow could not get enough.
Emergency has incidentally ironed or done something.
Similarly, too, the cost of repairs were a billed that caused the driver. This never exceeded the own earnings.
As for the music so that's na so well. Something dramatic and totally on New Age. When I look at the competition, however, with her look of Schranz on the radio, I can not complain.
There's only off music and run their own.
I hope in FM6 different features come back or at least new ones when returning I was a bit disappointed.
Meanwhile FM5 no longer so expensive and you do little wrong when you buy it, but really torn from the stool, it does not have me.