The aim of the game is that all the players gather together on a sinking island the 4 elements water, fire, air and earth to disappear from the island by helicopter. The playing field (the island) consists of 24 cards that are always different set (randomly) in various arrangements. At each turn, the player can move on the field (different game characters have partly different movement possibilities), flooded subareas save before the final demise and pass collected treasure maps ,. Each conclusion it receives additional Treasure cards (or the tide rises, ie the number of pitches that is flooded is greater), and other fields are flooded randomly. At the 2nd floods they sink definitively, but can also be drained again. Team play is urgently needed and not installed (such as at RISK: first countries were conquered, in the later game versions then freed), without a common strategy and coordinated approach of the players you have no chance.
CONCLUSION: Beautifully designed game, inexpensive, simple rules of the game (which our entire family - father, mother, 12-year-old twin girl - important find), always new game situations, as for example, the pitch is different each time. However, the number of variants in terms of strategy has its limits: depending on how the cards are mixed, you have little chance. Therefore, only 4 out of 5 stars.
In original packaging game but lacked 2 pawns. The Amazon seller endeavors to procure these from Schmidt games.