To make it short ... ARMA 3 is just like all versions of the ARMA series is a highly realistic military simulation
and not for the small Ballerei so in between. Who does not want to deal intensively with a game and incorporate,
ARMA 3 should not buy. Because the PC keyboard is fully occupied with commands / actions, the joystick should be within reach
and there is no "magic armor" in the game.
If someone looks for strategic solutions, wants to conquer as lone wolves or with PC-Support Team enemy positions
or jointly and internationally will meet in the multiplayer missions to ARMA 3 should increase.
Since the Game of the Year 2001 has become of Operation Flashpoint ARMA. Now came out on 09/12/2013 ARMA 3.
12 years ago Operation Flashpoint scored by a huge, freely explorable world in which all objects, vehicles
could be freely used. The attention to detail was at that time innovative and sets again today in ARMA 3 standards.
ARMA 3 is and will remain a tough tactical shooter and is in no way comparable to Call of Duty or Battlefield.
It is merciless to play in ARMA 3. Opponents are tiny, 200 meters. And well camouflaged.
It soon turns to frustration when searching the quickie. Patience, time and perseverance are called for here.
Even the recruits mode has it all.
The interface is kept as usual spartan / military, but provides all the necessary information.
The image has clearly risen, yet does not burden the PC hardware as strong as or ARMA ARMA. 2
Due to the various settings you can, however, also bring in ARMA 3 high-end systems to sweat.
At first I was skeptical, but Steam and Arma fit together perfectly. ARMA happens to have a huge community,
the way it settled via Steam is timely.
Missions can be loaded into the game easy and simple via Steam in this way.
Developers are more remained true to its principle luckily to develop ARMA for the PC.
On console ARMA 3 would in any case not be implemented due to the complicated game mechanics.
Although currently still lacks the campaign, ARMA 3 offers, due to the much-quoted, really powerful
Editors to realize a lot of space to its own strategic ideas.
And then there's this cool community ... which provides supply of new missions without end. THIS IS ARMA!