Nintendo has teamed up with major changes dared lot, because with TP the bar was also very high among others as a direct predecessor.
The control has been completely adapted to the Wii and Wiimote plus that you directly controls the sword arm and the blows are generally also the way they are intended.
Also the use of various items was taken over the control concept, the Bank makes it fun to use it.
The control is a very big plus.
The story has changed significantly. Instead of having to Zelda by Kakariko and Goronenbehausungen on the way from the left room, the venue was moved to the cloud. From there you can travel the shattered world and gets among the inhabitants of one city new sidequests. During the game, the entire history of creation of the world that you have to save ultimately unrolled. The characters are well managed by the Bank and revitalize the city.
The usual freedom was curtailed somewhat, thereby obtaining a somewhat more linear flow of the game, but not for hours traipsing through the pampas, always with the fear in the neck, to overlook something. Mir has identified nothing, especially as it traveled through the Tools and later reach items / locations known areas always under a new aspect.
Dungeons, cards and opponents are managed by the bank, only the final boss ... there you fight through monster series full of gloomy Fieslinge to end up so watered-bosses to face, some of which have considerably exceeded the limit of absurdity. And after the really nasty TP bosses! Combative top, visually flopp.
The graphics are as it on the Wii happens. Something is always better or worse, but wonders was expected none
Conclusion: Control hui & Story, bosses usually visually Pooh. Wii mandatory title!