When one of the few owners of the uncensored, German Command & Conquer: Generals belongs, you can look certainly skeptical at first of the many changes that we owe the BPJM. But I can every strategy players, defying recommend the zero hour of the atmosphere-Kill voices and bizarre, new terrorists (remote Dynamite cars), the add-on. It offers a lot of new products in comparison with the main part. On the one hand there is a new campaign that was implemented quite thin with 5 missions per party, on the other hand, of course, new units. So the IBG (GBA) will now engage with scary fast and cost-fighting bikes, the connoisseur will immediately recall the NOD mods from the Tiberium conflict. In addition, they may now called. Build "scenes", cheap building dummies that can be upgraded to more "real" buildings later. The Western Alliance (USA) has finally an effective, mobile air defense position, the Avenger. With its two lasers provide even the monstrous Helix of Asian Pact (China) no longer a threat. This helicopter establish itself quickly as the "Overlords of the skies". They can be equipped also with a propaganda station, a bunker or a Gatling gun and can also still carry ground units. To those new units, there are also many new upgrades. This makes the game with all three parties more complex and new tactical possibilities will exist. A major contribution from the generals. Each party shall, specializing immediately each 3 generals the troops to a particular approach White. Dr.Trax, an IBG General equips all units with acid attacks, so even behind rocket Trooper toxic substances. It also has the gamma upgrade, a further development of the beta upgrades that devastating acid bomb that can make all the Gar any ground unit. The laser-General of the Western alliance is a special form of Crusader tank available, the Laser Crusader. This tank is extremely strong against enemy vehicles, but he is against foot soldiers (better: Cyborgs) virtually powerless. Moreover, this general can only rely on a stripped down version of WA Air Force, but he is with his laser towers against enemy air attacks virtually immune. One of the Chinese generals is General Fai, which can produce extremely good cyborgs may however send almost no tanks in the battle. Will be presented a the generals in the General Challenge, a new, similar campaign mode where you have to decide at the beginning of their favorite general. They then compete one after all other generals and last but not against a special general who has special abilities, such as the advantage of being able to build all three super-weapons. This mode is really demanding, because how can you win against Dr.Trax with General Fai, especially since the opponents at the beginning have a ready base? Whatever the difficulty has been raised in comparison with the main part. In general I could master the highest difficulty with correspondingly few problems in Zero Hour brings me already the third mission of the WA campaign in the same difficulty on the brink of despair. The multiplayer is still the best there has ever been in a strategy game. Despite the many new generals, upgrades, buildings and units, the balancing is not falling apart. Only the fact that the performance with more than four players to its knees, that bothers me. Command & Conquer Generals Zero Hour has me as excited as ever C & C Generals and is responsible for any strategy fan, despite the changed, the German version a must