The graphics are extremely great success, but unfortunately leads to some strange bugs (eg in the ground mating end and after her death for a while wildly twitching opponents).
As in Sacred 1 comment enemies encountered in the fight against it with both funny, sometimes just strange sayings.
The 6 hero classes are quite different and, also, as in the predecessor, introduced with its own little back-story - this lifted Sacred even then of Diablo II, with which it has often been compared, on a positive note.
Unfortunately, unfortunately, the control acts being evil clumsy, too often runs the character into corners from which he herausstolpert again only after a while, and also too often a basement at 90 degrees is fired to the enemy and makes this yet ...
Zooming into the bird's eye view, of course, is not much to see of the lovingly designed details, it has at least something overview. If you move the camera close to the heroes approach, a surprise indeed the richness of detail, but you have the problem of not being able to see very far forward by the view from obliquely above behind the hero. This beautiful landscape is much at length lost, a panoramic view also seems impossible, and approaching enemies are seen as late (only sometimes show up as red triangles on the mini map on) that a ranged class as Dryadin or High Elf not really make good use of can do bow, blowgun or remote spells. This leads then to the fact that either these complicated to play hero has problems and often even device already in some trouble at the beginning, or prefers the less exciting melee oriented classes that come with the simplest Hack'nSlay cope.
Another shortcoming is the insolence of the game manufacturer, which actually required to register an offline game online. Without this registration, you can play around for half a day, then told the game a bit of the trial period had elapsed and you have to register the game at last. If this is a reason does not work for some, because the computer does not like connect to the registration page, you have the circuitous route via a so-called "manual registration" Go and login separately from the game on the Internet, visit the Sacred-side and there an additional Enter code to receive an activation code, which you then have to enter in the game again. Had it not been here enough to require the code for creating a multiplayer accounts, and usual simply leave the Offline players as before play offline without harming them this nonsense? So it's just very awkward and a bit frustrating. The times when you a PC game that is not an online game, simply could play without major circumstances on your home computer after purchase seem unfortunately to be over.
Conclusion: 5 stars for very nice graphics, funny sayings, exotic landscape and play a couple of fairly new hero classes, but 2 star deduction for miserable control (especially this bothers sustainable!) And the thing with the online registration.