As an old scooter player who has more than 20 years ago lost his heart to Fantasy and Si-Fi at Pen & Paper.
I would have a little more depth in character creation and development well tolerated.
But the points in stamina and strength are automatically distributed when leveling my warrior by my gaming experience is me then not even spoiled. For this, the control system is too simplistic. The decisive attributes can be specifically increased by quite extensive crafting system. Material and blueprints vorrausgesetzt.
The combat system is maintained dynamically and quite fast. And at higher level than "normal" also demanding.
Gröster gripe here: our friends and Facemeltor Blöödhunter possess no Movement and like to cuddle up to the tank. -.- Or überstezt for all who have not spent a long time in MMORPGs: The archers and mages do not always stay at a distance and the AI is confined in the position search on a clear shot. Bonuses for skills that make from behind or at greater distances in some cases extremely more damage verbuffen so in control of the computer, there is unfortunately no way to assign the individual figures positions except to move them manually to the desired position.
The biggest problem of DA: I is MMN but the console injury:
-Only 8 places for skills in the groin.
-No Click & Run
-Hässliche Menus and impractical Inventory
-limited camera control
-Only Voice Chat in MP
Although these points press and the overall fun and one or the other Quest has already done in 20 other RPGs, but DA: I makes sovieles properly and the construction of the Inquisition is so much humor, I + h neither the purchase nor the 100 for the first (almost complete) Pass regret. I can not wait to see what must be further Wiedrigkeiten meiene Inquisition!
The game would get from me 4.5 stars. Since this is not possible and there are so many unjustified hatred ratings, we make full 5 out of it.
Conclusion:
Who Bock has to a great and extensive RPG is with DA.I sure have a lot of fun!