For exploring passages come much too short. The side quests in the form of hidden catacombs are actually a great idea, but after just one riddle you stand before always the same treasure.
Then, I have previously criticized on several occasions, Quick-Time-Events. So. Dear Developer people. I think the scene where Lara defends itself against a rapist, super. But I've seen it at least 6 times. And each time: click click click click click, wait, wait, wait, f-pressing !!, wait, wait, wait ... oh crap klickkli. That's crap! QuickTime Events areas a game NOT. They are playful nonsense and make great staged scenes broken.
Nevertheless, a strong production and keeps the great story at the bar. But the next Tomb Raider please again more Survival and treasure hunts rather than machine guns and war.