The small and cute Lilli is the best friend of daring Edna from 'Edna breaks out', the predecessor game of Daedalic. Lilli is so shy that they do not even dare to utter more than the first syllable of each word, it is helpful and thinks it always only good ... right? Profoundly evil and wonderfully weird told Götz Otto by comments on the game, the history of our mute heroine who is also summarized quickly: Lilli and Edna live together with their classmates and the child-hating sister Ignatz behind the walls of a monastery, not far from the insane asylum of the famous Dr. Marcel, could break out of Edna in the predecessor. From sister Ignatz Lilli gets assigned the thankless tasks that they with their solutions are usually creative and deadly also always fulfilled diligently and carefully .... At the beginning of the game explains Sister Ignatz that Dr. Marcel will soon come - the horde of brats with a newly constructed Harvey-hypnosis to make doll finally docile. Edna recognizes of course once that in reality he is only looking for her, and requires the help of her best friend! As Edna then also disappears, and their remarkable classmates Gerett seems to have a secret, Lilli does of course everything possible to save her friend ... The story can already be described as a bit kontruiert, but it is told in such a funny, winking and clever way that you like to forgive her. I've even noticed until after the games when I wanted friends Reports 'Edna & Harvey: Harvey's New Eyes'. The figures are skuril and they include the same in the heart, even the grumpy and nasty sister Ignatz. Especially Lilli remains, although it can make a real fear, yet always endearing. The game length, I found very satisfying, not as short as in 'Deponia', but also not very long. The total time also helps that you like clicking each object or combined with other objects, to hear what the narrator has to say. On the technology was absolutely nothing to complain about, the game never crashed, and I found the menu simple object as a very intuitive, much better than 'Edna breaks out' where the whole was still rather cumbersome. By various feasible actions The puzzles strength was adequate, sometimes more and sometimes less difficult to solve, all in all but demanding enough, without a fall on the mind. Everything was also logically comprehensible. I would like to highlight the brilliant and beautiful theme music, 'needle and thread'. As the whole game has sung this great and melancholy song different levels of interpretation, and that's actually the point, on the basis of which I am the game be forfeited. You can find all this funny and cute and remain on the surface, that's no problem. But the story also invites reflection on difficult topics a, for example, the abuse of power by adults to children Gege over, or displacement mechanisms, or the dualism of good and evil and the gray areas in between, the right to self-determination, and and and! I can 'Edna & Harvey: Harvey's New Eyes' really put anyone to his heart, the desire for a charming and thoughtful history, without being morally wrong.