No more Dead Space?

No more Dead Space?

Dead Space 3 - Limited Edition (Uncut) (Video Game)

Customer Review

As I have previously read all the bad reviews on Dead Space 3, I decided once against a purchase and other titles were given priority. After I've now borrowed from a friend, I have to describe my vision to the reviews, I'm very happy to have ever given the game a try.

Preliminary you want to announce that I have 1 + 2 are to Dead Space itself on the shelf. Both fantastic titles and worth it as 5 star.
To me it is important to take in this Rezi on the criticisms which have unfortunately affected me, the game is not to buy in order to introduce an alternative Sichweise.

Too much action, hordes of enemies, no more horror:

When I read that, I thought about scenarios like 20-30 Necro's that need to be addressed in large areas. No or hardly familiar, narrow, claustrophobic areas where you, looking at an attack, in vain for withdrawal points. The calls with me always the horror out. However, these areas are still a major component of the level design.

I was perhaps no longer so creeped, but is also the fact that one has grown older and "hardened" by the predecessor and other movie and game titles. Despite there were moments when I had to scare super as a Necromorph suddenly appeared in front of me screaming. This happened even in large areas, for example by means of snowstorms, which limit the vision strong, which justifies the presence of these and the game expands positively.

Yes there is more action in place, but my god the game a circumference of about 20 hours, when the side quests will be met and you look around a bit. There are plenty of areas where I was not constantly and above all, not attacked by hordes. (Caution small spoiler) In addition, the game takes place mostly on the home planet of the marker instead and not, like in the first part, on the screened Ishimura (Spoiler end). More opponents so make a lot of sense.

Yes you have a lot of extremely Medipacks, ammunition and components to this tinkering itself. It must be said that I played on "normal". I think and confirmed other comments that it looks very different to "heavy". If that's not enough, you can play through to unique, immediate access would have been seemingly better the survival mode start with much less health packs, ammo ect.

Weapon Upgrade System:

The course must also decide for themselves. I can understand that this new system is confusing and a bit confusing, I went in the first few hours as well. After some time, in this game you have had enough of scope, but I have found me cope with it and find it better than the simple node system of the first parts. In addition, you can start the Classic mode after the first play through, there's all the same. Pity should also be available from the beginning.

Was my plasma cutter at the beginning just to ridiculously weak, I have to end a cutter of the Necro's just too torn, by carefully selected upgrades and boards.

Fight the Necromorphs and soldiers:

(Caution small spoiler) The first 30 minutes in the game, I found awful and thought already to have to give all the negative opinions right. The fighting against soldiers was extremely strange and the cover system is not technically mature for it. But the scenes against soldiers are very rare, fortunately! (Spoiler end)

The Necromorphs were attacked still thinking the old way. Say attack, the limbs and not wild einballern on the hull, or generally to the attacker.

DLC policy and developers criticism:

20 hours game time with no DLC for me are more than adequate. I have spent no money and still not feel something important to have missed. To the can, with the help of robots, go in search of Rationspunkten which a part of the services, namely the Resource Packs, can be purchased. In this you get at random, I found exciting, especially strong weapon upgrades.

The following is pure speculation. I have to Dead Space found Sorry, no pay, but Crysis 3 has approximately 600 employees working part for years. I think Dead Space 3 is not there have been too far from removed. This must be immense development costs. Personally, I see it, therefore, not so tight, even as far as the Online Pass. Many companies have already gone bankrupt, which is EA certainly not going to happen). Please do not misunderstand, I do not generally take EA for its policies in the protection order.

In addition, I understand why EA, in relation to the gameplay, the game is said to have ruined. Is not Visceral Games
as a developer responsible for it? I understand what is wrong? In addition, the parties have brought the 1 and 2 part on the market, therefore, the criticism would be justified if other publishers and developers would have been responsible for the 3 part. Excuse me but that contradicts somehow my personal logic. Is just as you say an artist, he had made his own works broken.

Reservoir levels (neutral):

Is really strange that players report, even if you go and finish Save part complete chapter to be repeated. If me and my colleague did not even happen. It must be said there are 2 ways in the game to re-enter. Either at the checkpoint, or where there save and exit was chosen. Has always worked for me. Possibly a bug, not a clue.

Own approaches:

The outdoor area of ​​the mountainous ice planet, is a super variety and is included in the new great game mechanics. (Small spoiler) The freezing when the fireplaces are not reached in time, a little later by a new suit falls the way the climb the mountains with the air pressure hacking, the limited vision because of snowstorms, created a fantastic atmosphere. (Spoiler end)

The new suits, MMN a trademark of Dead Space see out really great. In pictures beforehand I still thought "oh no here with the old". In the game itself, I am now a very different opinion, especially since after the play by the old school suit is enabled and you have a direct comparison. To the now light up the headlights of the helmet like a flashlight and so brighten dark areas, great optical feature.

To my mind there is only as much as necessary from the old virtues, so as not to produce again the same. The attempt must be terribly difficult without consistent innovations, not to be bored and always deliver the same. I would never compare the changes with the Resident Evil parts. Here is much more Dead Space origin exists.

Conclusion:

Everyone knows that to be arguing very well, contrary to the proverb, about taste), but it is actually nonsense. Therefore, even if it is hard, see my review is not generally regarded as criticism of your criticism, but as a different way. 1 star but for this game, despite any tolerance is absolutely incomprehensible to me. Whatever the criticisms of me because the vision is missing. For me, this game is a logical development, with more action, but also much of what makes up a Dead Space. A very good balance.

Some will wonder "what going on here almost no criticisms". I've given the game 5 stars because it can hail no big criticism. But I think it also adequately explained.

PS: I have not tested the co-op, so I can not comment on my opinion. However, that's not important for me, as well as throughout the game read would get from me without Koop.

MfG

Frustration-Free Packaging, Rank: 5/5
December 8
but consistent shoes rope too. Rank: 4/5
September 30
Delighted 74 Rank: 5/5
December 21
As long as it works is good ... Rank: 1/5
August 25
Overall good but ... 1 1 Rank: 4/5
September 19
No unnecessary. Rank: 3/5
January 10