I had previously already by Black Flag played and was totally overwhelmed by the trip to the Caribbean of pirates as a highly welcome innovation and change from a la Assassin Ezio everyday!
That aroused my interest level to adopt the settled time after Edward Kenway history of Kenways on. Thank God even for a mere eight euros. But even that is Klimpergeld me now almost too good ... (feel "Decoy ripped off")
Graphically striking that AC III stylistically from its predecessors (and Black Flag) is different - which suggests that this focus probably another Ubisoft studio has previously done as most of the work.
Playful confirms the impression, because after the really successful modifications of the figure control in Black Flag, where you have to get used minimally (and even useful Lightening finds), the control of AC III is somehow totally hyper-intellectual, as we have too much wanted ( eg realism) but forget that instinctive / intuitive actions will decide in a split second because if one respond appropriately and survive - without you actually ever have to carry around a user with up to pfriemeln cryptic key combinations out and actually much more precise maps (plus notes ) needs to be at all geared firstonce correctly.
Reminiscent of the hour-long Herumgaloppieren in AC I to get time to Jerusalem or Damakus and then, as also in AC I once at the destination arrived directly strange Belauschungs- and tracking missions to fail, the a. Never be cached and you as always from the front must begin (with increasingly "thick neck") if one was actually reaches almost to the end and b. while dealing with an AI has the one to put it politely as "somewhat oversensitive", sometimes can inscribedable hysterically.
I habs not even up to the appearance of the actual main character (Connor) endured since endless trudge through the countryside need to (u.dabei mainly usually not so knowing exactly why actually) is not really my thing (whose anyway?). Of course, everything is kept pretty, yes, good voice actors, (but poor sound mix), a lot of drivel and a somehow ambitious AC III, which holds at any point what it promises ... and as I said I have it (annoyed by the lack of flow of the game and gelnagweilt of Haythems British drivel) not even to the actual main story geschafft.Zündet not, tough and little motivating the .....
Nope, that was nothing .....