Alan Wake, up!

Alan Wake, up!

Alan Wake (video game)

Customer Review

--- Story (5 of 5) ---
Alan Wake (German voice actor Moritz Brendel) is a thriller writer who suffers from insomnia, nightmares and acute writer's block for some time. In order to gather new strength in the job and in marriage, travel Alan and his wife Alice in the tranquil village of Bright Falls. After a mysterious keys not only Alan's wife, but also the just-related home and the small island on which there was the land disappears.
Source: Wikipedia

What has happened and whether Alan his wife I will again does not reveal at this point. From one chapter to the puzzle is ever closer to you then ultimately the solution found. They want to learn from the story and looks forward to further sequences once you have successfully traversed an area increasingly. Each chapter is beginning already happened summarized in a brief flashback and beautifully staged.

--- Gameplay (4 of 5) ---
Armed with a flashlight and a gun one runs mostly through dark forests. Of course other venues such as parks, gardens, streets, buildings and a mine all located in or near Bright Falls. Obsessive resemble the human shadow figures can be found an always on his heels so you are always ready a larger flashlight and a larger Boomstick and the appropriate ammunition and a supply of batteries.

Possessed the need arise always first shone the flashlight to make them vulnerable. During this time, they are usually so blinded that they are pushed back by it. Is the possessed first Vulnerable him is given with a few shots of the rest. There are next to the possessed other enemy types like birds or poltergeists hurling objects through the air and all with the use of light can be defeated. That was it but unfortunately the main opponents and remain always and recurring Bessesenen that offer little variety.

The environment, however, is the variety ranged enemy as one example. can also die from falls, traps or other dangerous things / situations (or at least more difficult has to survive) and you so often have to watch times First Step. The game is quite linear as you have to tread a solid way always, even when you walk through Bright Falls itself. The Gelaufe from A to B. I liked it personally since you thus always keeps the thread and nowhere wanders pointless.

On the way to the goal must be to Enabled something from time. Be it a generator to produce electricity or a switch to something ovens / close / move. Correct puzzles that will hinder the transit hardly find up at all. The focus of the game is to get through and survive.

--- Control (4.5 of 5) ---
I was 95% of the time very satisfied with the control. But the places where you had to jump over gaps were a nightmare for me. At these points the control felt somewhat imprecise on the one hand but these sites were not so often represented to master the other hand they are denoch without major problems. But this is when you try to unlock achievements prohibit a dying or reloading particularly common. As can ever be sorely annoying a fall due to a versemmelten jump.

--- Playing time (5 of 5) ---
Sufficient 10 hours. As usual this time is only a rough estimate. With the add-ons again two hours are added.

--- Replayability (3 of 5) ---
Someone wants to unlock all achievements will always come to a second passage not around. The different levels of difficulty can also animate it as a to play through again. After you have played through but the hardest fashion is renewed through games rather less attractive because of the possibility to address it differently not really there and with the knowledge of the story is missing a drive, which is now times a very important driving force.

--- Graphics (5 of 5) ---
The environments and homes are beautifully presented and it shows again the attention to detail. Surely there will be other games give the bar in terms of graphics can create even higher, but am with what Alan Wake has been more than satisfied.

--- Sound (5 of 5) ---
The greatest reward for completing a chapter was next to vorran in the story below the beginning of a new song whose selection for me across the board just was coherent and somehow always matched the Game. Music is a matter of taste ... my taste it has taken.

--- Difficulty (5 of 5) ---
There are 3 steps that determine how long it takes until an opponent by the shine on a flashlight is vulnerable and how many shots he needs until he dies. The casual players will come through loose on Normal and Expert are also required at level 3 and denoch not frustrated by unfairness. I loved the 3 level (ie the level nightmare and is only after one-time play through unlocked) made the most fun, because the spawning has taken care of the possessed for more stressful situations and the struggle for survival by being more intensively. Coupled with frequent lack of ammunition that was the better game experience for me.

--- Gamerscore (3 of 5) ---
The full 1000 are not difficult, but getting pretty mühseelig. 206 objects have been collected for 30 treasure chests found 25 signs read, heard 11 radio stations and 14 television programs are watched. The by playing loose is thereby prevented arg and since that's pretty much find for about 10 hours of play, you can well imagine that one quasi from one Fund to another object stumbles directly. Here was clearly exaggerated the Sammelei and less would have been more. Other successes are certain conditions for certain passages that are easy to meet. Most of the successes on one free automatically.

--- Add-ons (4 of 5) ---
There are 2 add-ons both to continue the story. Worthwhile I find both since they clarify a few issues, the story vorran leads and together "only" 840 Microsoft Points cost (The writer 280+ Signal 560). If you want to not pinch in this game and invest is still interested in the continuation of short, so there is possible to look at the two add-ons on video portals.

--- Others ---
I recommend buying or at least a look at the Limited Edition. What all is in there included please refer to the product description from Amazon about this product. In this edition, incidentally, is already the first add-on included.

--- Conclusion ---
Alan Wake is certainly not any but certainly crowd-pleasing. You have to like and should be able to get involved with the story the constant struggle for survival against the shadow beings. I hope I could help you with the decision to buy a little bit, and I wish those who have opted for a purchase a lot of fun with this game. Since I can not assign 4 1/2 stars and concern the 5er Reviews important content I decide to take round and thus forgive 5 Stars.

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