6 stars with 2 deductions

6 stars with 2 deductions

Guild Wars 2 - Standard Edition with beta access (computer game)

Customer Review

Now that I took part in the 3rd and last beta weekend, I will leave my experiences here.

A brief overview of the content of this review (I will not go into the story, etc. to avoid spoilers):

1. Game Check (dot screen)
2. Crafting
3. PvP
4. Technology and Performance
5. Conclusion

1.)
In the following I will play in following review:
-1. Graphic
-2. Sound
-3. Balance
-4. Atmosphere
-5. Operation
-6. Scope
-7. Quest / Story
-8th. Character System
-9. Kamp System
-10.Items

Graphics: 9/10

At the highest setting, the world is very real, the characters are detailed, and the surroundings presentable. Only with textures of rock / soil / grass Mostly something is sloppy.

Sound: 8/10

The sound is catchy and consistently chosen appropriately. So flying a partial explosions just so around the ears. Only when the camera pans the sound I was missing, so you höhrt at a waterfall not even dabble a bit - a pity.

Balance: 10/10

Can not easily evaluate after the brief impressions, but I remembered nothing on what would have damaged the balance.

Atmosphere: 8/10

In most areas, the atmosphere is really good, only I had in the cities partly feel that the citizens were a bit quiet.

Operation: 9/10

After a short Eingewöhung operation is a breeze, especially with "f" almost everything can be done.

Size: 10/10

I have finished the starting area of ​​the sylvari in just 10h COMPLETE, however, is 1 of 5 Start areas. Then there are the later areas + PvP. You will probably be able to spend some 100 hours without reps..

Quest / Story: 10/10

Here Guild Wars 2 different from other MMORPGs: The Quest are available without quest givers, but they are there. However, I had not a quest where I could have seen figures. Once you enter the area of ​​a task, an information field, with a progress bar appears in the right corner of the screen. Whenever you do an act from the information field, proceeds the bar. Here all players work together: No matter who crushes a hornet's nest, all profit = no dispute about monsters or the like! In addition, keep coming back Dynamic events that enrich the game fun and variety. I had in the first 20 stages not even "I must lvln" feel!
The demo Stroy was very nice, let yourself be surprised!

Character system: 9/10

Again, ArenaNet and NCSoft have to think of something. There are 3 types of skills: weapon skill, Slot skills and characteristics. Weapons skills increase by fighting with a weapon, in this case there is the main hand with 3 Skills and offhand with 2 Skills, a two-handed weapon has 5 slot Skills increase with skill points, which at level 5 in each climb, and by Quest are. Properties are at level 10 Available.

Combat system: 10/10

Always moving, always action. One does not have a moment where you do not have to watch. Each opponent has special skills that force one to dodge. The whole funktiniert remarkably well and easily twice expressed by W, A, S, D.

Items: 10/10

I've seen VLT 1% of all items. There is an almost unüberblickbare amount alone through crafting can be several combinations to go through.

Total: 93/100

2.) Crafting

The crafting system is Outrageous. One can choose between the following occupations: Armorsmith, Weaponsmith, Lederer, Schneider, Waldmann, engineer, cook and jewelcrafting. Here you can choose 2 professions. Resources such as timber, minerals, mushrooms and herbs can by any player, provided he has the necessary tools are about to use.
In order to increase its professional one provides as usual her objects from a list of recipes, but you only have standard recipes available. All new recipes you have to discover, through the benefit of the combo box. Here you can a new recipe combining up to 4 Gegenstäde. For example: a bow rod, a chord and an insignia.

3.) PvP

There are 2 types: The Arranged PvP (which I unfortunately could not test) and the World versus World versus World.
When WvWvW fight 3 Server 4 battlegrounds against each other:
The border area of ​​jeweilgen server (with special position of the home server) and the eternal battlefield, with equal conditions for all. Man kan travel to each of these areas, but only to the same time.
In the jeweilgen Map it goes tactically:
Everything you do depends on inventories, whether building a catapult, or repairing a door: EVERYTHING. Inventories are distributed by Nachsublagern the Burgeb and towers. Thus if you have no Nachsublager, so you have no siege engines and not reinforced walls. So if you besieged a castle (the oral is not so simple) you first need to block all supply routes, and intercept all caravans. To besiege the entire funktionier really good, and with 100 people a castle is truly beautiful to behold. All players can enter these areas and sin immediately Level 80, but missing only on the values, skills and abilities. So you have the "right" level 80 players vorteilem although not excessive. The greatest benefit is likely to be money well because siege weapons are expensive. In the individual performance, it is important here, not once, but the group dynamics. So you can with a Mörster or Trbuchét shoot forth as you see, so you need a man at the front that tells one where to shoot. The names of Gege players can not see. These look wiefolgt from: Server name (invader / defender) [Guild]. It caused only hatred guilds, no hatred opponents. I could write much more, but you also will discover something yourself!

4) Technology and Performance

Here I have to pull my 2 star:
The perfomance is so-so, for the offered graphic draws the game too much power from the CPU, because in the beta the Grafikkartte is firstly hardly stressed, and secondly used only one core. In addition, I had despite good hardware and latest drivers and OS in zoning often crashes. In addition, at some point frame drops were noted: Too bad.

(System: CPU: AMD Phenom II 955 BE / Mainboard: ASRock 870 Extreme 3 / GraKa: NVidia GeForce GTX 470 / 4GB DDR-3 1600 Corsair)

5.Fazit

If I wegließe the technology and performance, I would probably give Guild Wars 2 6 stars, because there are so far no comparable scale. But are technology and Perfomace also to play, and the crashes were either very disturbing: for example, the game once after 45 minutes waiting time for a WvWvW area, then the change in this Abgestürztm and I was allowed to wait again.
This leads me to the game deduct 2 stars and I get on so 4 stars!

Super Tool 1 Rank: 5/5
December 15
blah blah blah! 17 Rank: 1/5
March 13
High quality 8 2 Rank: 5/5
April 26
expensive but not convincing Rank: 2/5
August 4
Headphones new generation Rank: 5/5
July 1

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