Dungeon Quest can not deny who his father is in the spirit. But although it is clearly superior to the first two parts of the 'devil' technically it lags behind somewhat playfully. But from the beginning. When the rogue Likes managed the leap into the 90s with Diablo on the mass market, the opinions were not so unanimously positive as it might seem in retrospect. Many players did not have the story, the next the character values and still others saw their Hardcore ASCII principle softened. I myself was one of the first two groups and I have the game therefore completely ignored. Until I came years after the publication as part of a game collection in his possession and then could test suggested that the accounting for all the hype. To my shame I have to admit: Hardly installed had me under his spell. And why? Search, collect, share! It made (and makes) just fun to look at Diablo his equipment together and swap to test the best talent combinations. And here we are back at DQ. It's here already fun to collect, but the right addictive will not arise. It lacks the possible combinations of the model. It also results in lack of multiplayer mode does not make sense to specialize. Can not and no weak Replace help you. And even more clearly than in Diablo falls on, which is really just juggling with figures. But nevertheless makes DQ much fun! A single level is carried by 5- 10m and so it is an ideal break Killer. Although the collection of fun is not as pronounced as in Blizzards models but still available. And while there are in app purchases, but they are very unnecessary. I have certainly already wasted my 20h so ...