The power of marketing is probably the greatest in the universe of George Lucas. In keeping with the release of the DVD version of "Star Wars: Episode III - Revenge of the Sith" urged Activision with the shooter "Battlefront 2" on the PC and console market - the sequel to one of the best-selling "Star Wars" games all times. Like its predecessor, is again the superb multiplayer mode in the foreground. Up to 64 star warrior are allowed to be thrilling bouts on PC online or on the network, on "Xbox Live" may after all still 32 users compete against each other. Technically repulsed: the PS2 version. Although restricted a priori to only 24 participants in online and LAN mode, it comes frequently to unsightly stuttering. The intergalactic war between separatists and clone army (Episode 1 to 3), Rebels and Empire (Episode 4 to 6) takes players to the most diverse locations in the galaxy - from Geonosis on Naboo to Hoth. None of the card is similar to the other, the gameplay remains the same: Two parties bicker in two dozen larger areas at gunpoint to strategic points which are used after the occupation as entry points for their own players. The player who controls all command posts or the opponents inflicts a total loss. New: In "Battlefront 2" is the first time sprawling space battles with dozens of hunters and thick cruisers. The latter can be broken down not only by permanent fire sensitive locations, but also from within. Just board the hangar, and put off the main power supply lame ... Spoilt for choice: Before pounce online star warriors into battle, they need to decide on a type of soldier. Eight different equipped stretching now summon each side, including in each case a particularly tough customer. The extended range from the standard stormtrooper on shield protected Droidekas through to Magna-guard. Sniper, bazooka-carrier, technicians and pilots complete the series. The latter have a particularly fine knack for different vehicles that park in the combat zones and can be man at all times. So if you've always wanted to trudge with a monstrous AT-AT Walker through the icy wastes of Hoth or go GAP tanks, has in "Battlefront 2" again sufficient opportunity to do so - especially technically everything is right. Control transfers itself to the console's play of the hand and is easy to learn. Stunningly beautiful: the 3-D graphics. Huge explosions, smooth animations, buzzing laser beams, detailed cars and an enormous attention to detail make "Battlefront" for most spectacular "Star Wars" game ever. From the usual bombastic soundscape to mention. Who now but believes that soloists are criminally neglected, mistaken. And indeed enormous. In addition to rapid interventions and the known, tactically tinged "galaxy conquest", is in the fought for board game-style to each planet, LucasArts donated the title into a true story mode. As a member of the 501st Legion of the Republican Clone Army of the players is part of the "Rise of the Empire", which is discussed in "Episode III". With the laser blaster at the ready, he defended the Wookie planet of Kashyyyk against invading droid associations and puts an end to the Jedi Order. Furthermore suggest some missions like the boarding of Princess Leah spaceship or the battle on the ice planet Hoth, the bridges to the Episodes IV and V. Another change was that as in multiplayer mode simply to occupy only all command points, get soloists now issued specific orders: Panzer want reactivated shields are breached. In addition to marksmanship and choosing the right type soldiers this is especially crucial pace: While we ourselves only on a limited Truppenkontigent, draws the CPU opponents always on unlimited resources. Conveniently, the soldiers must type to occupied command points now changed at any time and even a movie hero like Obi-Wan Kenobi, Yoda and Darth Vader are sent into battle. With lightsaber and the ominous power in killing these characters clear the enemy ranks in no time, but can be used only for a short time.