After 42 h but good season there are still some important issues which should be a buyer and also an owner clear ...
>> The three characters are different in gameplay almost not
I have a Warlock and a hunter Lv.20 Lv.20. Starting with a Titan I have too, but I could say at any time, in addition to the forces even a difference in the gameplay was visible. Finally, all able to deal with all weapons and items equally well.
That is in itself not what makes an RPG element strongly.
>> The weapon variety and remains dürfig
I After 42 h 4 Legendary Items and some rare. Here, the weapons differ marginally. From optical ago times left out, there is on the one hand the level that defines the package damage, and on the other hand, the design (car, fusion, pulse, hand, Launcher, MG).
Bottom line, but when arms newfound is hardly a difference with current equipment to make. When comparing with Borderlands pulling here was the selection huge.
>> Collect can only weapons!
Okay, this sentence is true to the effect not that also windfalls on the ground is (banners, coins)
but that is as relevant as funny Farben for Destiny moped.
That was sometimes one of the worst for me points. Everything what you get dropped by the enemy are weapons or armor. No Other Praktikabeln things.
In addition, it is tiring from Level 25 to almost anything just disassemble because it no longer corresponds to the level of current equipment.
>> The story is super cool but super dead!
The hurt right! When I saw the setting, I thought Wow, that looks so cool, and also the beginnings of the story billowed already great expectations. KOTOR says hello.
And after just 6 hours we imagine while watching the ending credits WTF? Really now?
That it should have been?
So if the mother's goodnight story There was a time, and they lived happily ever after houses in one sentence.
How can the story go in as a thick budget, as grandiose against the wall, please?
Where is the real end? Storytelling 5! Put!
>> Multiplayer: Against it all!
As an old CODler one was, of course, rubbing his hands in front of the loading screen for the melting pot and put itself on well-tried one. But even several hours in MP matches the conclusion under the door slot through ..
For me, it would have at least several matchmaking to give groups. But Bungie throws everything together. Whether Level 25 against beginners or otherwise wasegal..alle Against all against all!
For me, it has happened before on several occasions, that the game was canceled because the counter-games are simple folded. Who can blame them ..
The selection of game modes is tedious boring.
However, the map design can make a tick. But that would also have been a miracle to eltichen Halo parts :)
Disabled >> Level Benefits not really true
This is a point that was almost totdiskutiert the net!
Yes, the damage values are identical whether with level 25 or level 5!
Nevertheless, the weapons characteristics and the nature forces are retained! And that brings the imbalance! The best example is my hand gun .. the misses explode, can shoot through enemy and every hit is automatically moved back into the magazine.
In an 8-shot cylinder it feels partly like a shredder ..
This fine selection has not a beginner. So I can in a Dogfight be the one who starts to shoot later, but I am in 9/10 cases always the winner.
The same applies to the character-forces. Here I can throw as Warlock 2 grenades at once.
Or with the booster teleport me away. Low levels can not.
>> Instant Spawn just shot, back again!
This disrupts the flow of the game ansich not really, but it makes the setting more than implausible.
No matter what planet you're yourself rumtreibt just once again a crowd of opponents struck down, it is sufficient if one of them runs a few steps and like a rabbit out of a hat, all re Sacher stand again in their places.
On the other hand, use a lot of guardian to the farms.
>> After missile launch, the giant hole in the air Level Rise
Once you reach the level cap of 20 in a very short time, it is only sometimes hearty on the brake pads! After such a flight of the case comes and it does not feel good.
Mostly, you feel really kidding before when you have found after 12 hours still no better item, or the drop rate a Lotto 6 resembles.
The strategy behind this is but to take the next point.
>> Contrived suspense at dealers and collective brands
This is something that, although from developer perspective is smart, but the players robbed last nerve.
Destiny is when it comes to dealers as a stripper!
View yes, but not touch.
The Partial laughably high demands for Legendary Items that can be bought back, at the latest after reaching the first vanguard levels seem a distant prospect.
I have now reached the 2nd stage, but this were incredible 35 hours necessary!
This pull contrived in the length scared every player tremendously.
And last but not least, it is also the reason why many resent here about the monotony and kill literally the time.
>> Shader are stupid!
So great was ever advertised shader for the protagonists are for naught.
Once so placed a thing and it looks like a mannequin. In addition also comes still that structures on the arms disappear completely or buckles of belts are simply recolored. We are here in the dusty and dirty war, not at the pony farm with Barbie!
>> Trophy system is a joke!
It's hard to believe but I still have not received a single Silver Trophy.
When I played a game almost to the destruction of the controller, but not even get a Silver Trophy, then I wonder I have to buy this for Bares of Bungie?!?!
Interestingly, they throw with the Bronze but around as if Summer Sale!
Short Conclusion:
The game draws an initial totally under the spell, but leaves a relentlessly after reaching the level cap thirst. Add to that a story which as a rocket is loud bang and nothing remains. The player's commitment to the universe is zero.
No stories available to tell, no border incidents which my attention benötigen.nur popups which prompt me to log in to Bungie.net, I should want to track the real story there.
In order to correct for Destiny play a highly cited review sentence:
Destiny makes many things wrong, but also a couple of things right!