Gameplay
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The control of this shooter is solved very well. Move, aim, run, hide goes well out of hand. The dogfighting touchscreen like me. Only zooming of sniper rifles by rear touch screen are a bit strange. The equipment includes a primary and secondary weapon, a equipment slot for grenades or mines, a
for armor and a VAN-Guards, which gives a special ability. The combinations thereof are varied, with almost every piece of equipment have their Dasensberechtigung. In addition, information can be obtained through interrogations, cameras are destroyed and barrels are made to explode. The Hack minigame I found initially cool, but in the long term a bit redundant. For doing the story missions or medals obtained as well as for (multiple) launches money to the armory can be further expanded.
Singleplayer
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The short story, in which you play a mercenary has become quite good, and can be played in 3 difficulty levels. The total of 9 missions are around 20 - 60 minutes, depending on the speed of play and approach. It took me about 8 hours on the first pass. All 9 missions can be played as a hidden line, precision or destruction order again after one play through again. These additional conditions, which are often quite tricky, such as a certain number of headshots with weapon X to sneak entire sections undetected or destroy ammunition boxes and much more .. What is striking is the great level design, as can be most sections play accordingly different. Many secret paths around noticed playing the second time me only. A bit annoying is that the cut-scenes can not be skipped during repeated games. Occasionally, the CPU assumes the role of an ally and makes quite well. Something is implausible that allies sometimes in the middle of the field "hide", and who are seemingly invulnerable.
Multiplayer
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In multiplayer there are 3 game modes like Killzone 3. For a maximum of 8 players per battle (ie 4v4 in team-based modes) but these are entirely sufficient. the maps are made quite interesting, each with their own characteristics. Matchmaking and connection stability were very good with me. In addition, everything runs smoothly. A maximum of 5 different equipment packages can be lets you adopt, which bought weapons are available in both single and in Multiplyer.
Conclusion
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Killzone Mercenary is not only whether the grandiose art worth playing. Both the little short but varied Campaign with replayability, as well as the sophisticated multiplayer convince me. Apart from a few little things entertained / entertains me Killzone Merceneray excellent.