The rules seem complicated at first glance, but are actually quite simple and understood surprisingly fast.
Target of Lumis is to create a continuous path of flints, which connects the opposite sides of the own team color. The team that first creates a continuous connection, wins.
My kids (10 + 6) will find this game as a team great. Us adults on the other hand (we're big fans of Keltis and Rummikub) gets boring in a single match.
A certain tactic is already important in Lumis. But no matter how proactive you are playing and his way plans, the happiness of the enemy or their own bad luck Kartennachziehen be also the best tactician despair quickly.
Unfortunately frustrated the game in my mind pretty quickly:
If the own path through the enemy namely disturbed early, you have to find a new way, which is often quite long, if not impossible. In the meantime, the enemy continued its short way to the finish and the defeat is anticipated soon.
In this case, the occurs quite often with us, you just keep playing no desire and will prefer to give up early.
::::: ::::: Conclusion
Lumis is entertaining and a mixture of luck and strategy game that brings joy kids but adults has no major challenge.