frustrating and old

frustrating and old

Knack - [PlayStation 4] (Video Game)

Customer Review

in game development, there's a golden rule: play your own game, as often as possible even while you're working on it.
I think that the game developers have not made.

The levels are boring and extremely linear. the entire game consists of hose leveling.
individual level sections were even recycled and re-used as often as possible, which makes the game flow appear even more boring.

then the level of difficulty. I started directly at hard because I'm looking for the challenge and ichs even apart on platinum. But what is delivered here just is not fun. I like games that are challenging, but this game has just frustration factor. and that is only because of a single thing: there are far too few checkpoints. you play, dies at a difficult point and is again fully placed at the beginning of the section level - you have to play it all over again. that starts to annoy some point and you make more and more careless, what ends it on easy opponents to die that have been carved away in the 1st start, just to achieve a position for which you actually need exercise and difficult to master is ,

I do not understand why the game developers do not either internals more checkpoints or simply remain defeated Opponents defeated and not always the same sections have to play over and over again, just to get back to where you died.

which has super nintendo level - and even then, having other games already done better.

technically and graphically the game could have gone on the PS3. it is used no PS4 feature. The touchpad on the controller does not - with an exclusive game - a pity!

I bought very many consoles day1. I regret even buying the PS4 does not, but I prefer to play Assassin's Creed 4 - even if it is not an exclusive title.
you realize just which console manufacturers have a hard time, selling points among to find "non-0815-shooting games-players". I can play with as cod, bf or killzone not do anything. but what has delivered sony here, one could make much better.

cracking could have been a good game, but the boring level design, and the ill-conceived difficulty mode kill the entire game, even if you can cope with the technical shortcomings.

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