The Chart:
The graph itself is made easy only good and you can feel the hard work and probably also the attention to detail by the developers - Nevertheless, some elements repeat what my views after but not so tragic, as it at an open-World- Title is relatively common. The particle effects are (occurring in eg explosions) really well designed and implemented the lighting effects really great.
So overall, the developers have certainly made an effort for the plots and there is of me a clear thumbs up!
The Story:
First, I must mention that I do not know the two predecessors and therefore my opinion only on the story of "Second Son" refers and as I have experienced as newcomers: For me it was unfortunately again a kind of "Avengers" drama , which occurs in most video games. But with a few well thought turns the voltage curve was catapulted from time to time a little upwards, but only for a short time, because basically everything is repeated, only with new capabilities.
(Spoiler): Before I came to the final boss, I regard almost all side missions the command centers already completed (which one also had the most part), so the last ability can not only be played properly - How could they, when after the final boss. there is nothing to play ?!
Game mechanics:
Overall, the control was very simple, with every now and then, the sensor did not work really (when spraying) and I did not have an automatic targets or I did not find it. But you could get used to it, so that the control was more pleasant than unpleasant.
Conclusion:
The video game itself has a very good atmosphere and great effects because of its graphic representation. Unfortunately, the story for my taste is designed to monotonous and unimaginative - there is certainly more to it.
A BUY recommendation there of me anyway, but at a reduced price)