First of all: It could be the beginning of even four stars. The atmosphere that is fit. An enormously oppressive feeling is generated here, trapped in his own apartment, to the coherent ego-view along with obligatory dream intro. The first "Other Worlds" convince also by usual sick monster design, but remember too much of the ingenious predecessor. Just the initial underground level seems partly cheeky rüberkopiert from Silent Hill 3. But the story at least is brand new as opposed to the Engine. And packs. Downright annoying is it in later stages. The limited inventory may accommodate a certain potential of realism. But - not least because of the poor implementation - in Silent Hill 4 superfluous as a goiter. It almost gives the impression as if this simply playing period to be flayed. Without eternal "inventory refill running around" the eigenene Apartment number puzzles were clearly fixed by hand. The same applies to the ghost-enemies in the game. As soon as the Pending finally beaten to the ground, he berappelt after one minute at the latest. At some point you simply avoid the contact and jogs past the undead. Back to botched inventory. Anyway already spacious enough, each counter Stabd claimed the bargain same room. Whether giant tube or mini medallion. Consequently player bags are ruckzuck full, it will run next to three life energy drinks have a gun, two magazines and a cleaver. Can you find an indispensable for the gameplay goodie may be gehechtet the apartment Supply Chest. Or do you quickly sipping a drink. Or verballert a magazine. In Level nothing is stored easily. Head shaking brought as "golf clubs" situation: As a weapon splits the iron four, five heavy blows off before it breaks. Instead of throwing away the scrap, as your character empty shot Magazine handles, the curved piece is continued as a space-eater in the inventory. Until next chest Sprint. Simply ill-conceived. Later in the game you get a companion set to the side. This is the struggle not only as stupid as indestructible as good cavalier must figure Henry even their whole mess drag: The other one in her hand gun decorates your inventory bar. Apart from the massive inventory Patzer but the game is ok, for Silent Hill fans anyway a must. But it's to be called clever, like a coarse shortcoming destroyed so fun. Bad luck, in the truest sense. CSW