There is in this game everything that makes the interest of the cooperation game. The players (up to 4) will help each other to the maximum, or lose the game. That's what makes the parts at once playful and dynamic. Especially in the end game pace is accelerating disaster, by a delivery mechanism in set of events discarded cards.
The goal is to collect four treasures and leave the island through a heliport. The playing surface is made up of tiles. Some are marked with a symbol treasure. There are actually two tiles by treasure (for a total of four treasure). To acquire one of the treasures, we must be on the same tile and have four corresponding treasure cards in his play.
The problem is that there is the rising waters, which at first then flood submerges a tile (the tile is then removed from the game, eliminating the unfortunate explorer therein). The elimination of a player mean the end of the game. The acquisition of the four treasures of being a victory condition, the flooding of a pair of tiles also means the end (and loss) of the game.
Each player has an explorer pawn with unique characteristics, he will have to pool skills to win the game.