The racing games for PC to be snapped into two groups, namely the Arcade Racer as a relatively uncomplicated fun race and the simulations with realistic driving physics possible. GT Legends is a member concerning the latter variety and convinced. The entire simulation model. With a good force feedback steering wheel (I have the Logitech Momo Racing) will of course driving a car each of GT Legends a unique experience, a Corvette goes completely different from a Jaguar E or a Ford Mustang. The simulation works perfectly, one subject often the illusion, actually sitting in a car. That's the strength of GT Legends, driving with every model is challenging and simply makes a lot of joy! On offer cars of the 60s and 70s, but a recent series is simulated, which will take place on today's racetracks. That's a pity because retort courses such Anderstorp or Magny-Cours just are not as nice to drive as the classic race tracks of the 60s (whoever Grand Prix Legends knows knows whereof I speak). One drives a career mode in which you look hochhangelt through various competitions and again unlock new cars. However, only about 30 vehicles and 90 are not indicated on the package. You can also save what was submitted only via patch on the previous GTR during the race. Is also pleasant that it is possible to adjust the level of difficulty for each cup, can still be fine-tuned by the connection and disconnection of driving aids, so that everyone can finish the race as it corresponds to his skills. The graphics are excellent, I have a Radeon card AX800XL, when I set all effects to maximum. For weaker computer can be a variety of "performance-eaters" such as shadows and vehicle details down rules so that reasonable driving experiences are available there as well. Unfortunately, there is also a lot to complain about: the barren eleven courses spread as I said little atmosphere, but also the race to make a headache. In qualifying, I drive the computer opponent loose of the race then they are up to five seconds per lap slower! This also applies to short-distance race from five laps, in which the amount of fuel in qualifying and the race is approximately the same. The same problem existed already in GTR and cost some fun. Conclusion: GT Legends offers a great simulation experience, it also requires surprisingly little training time, since the driving aids and the difficulty are scalable. The boring retort routes, the lack of vehicle diversity and incomprehensible differences between qualifying and race mode spoil the fun, here I hope for a patch of the manufacturer or tips on the Internet by savvy users who tinker with the configuration files.