Disappointed that the previous album did make no worries! This result is remarkable in many ways: variety of amazing gameplay, backtracking on FF XIII very well integrated in this new episode, spatio-temporal paradoxes, a kind of mini-games, which are the occasion of brain trust very stimulating, engaging characters, although I dreaded sentimentality Serah, and a newcomer, Noel, which fits perfectly into the story in a puzzle. The quests are quite numerous, after 20 hours of play and the main quest very fascinating. The combat system is a bit complex at first, imitated Fantasy XIII, but perhaps automated, if desired. I particularly appreciate can capture the monsters I fight and able to evolve with cristarium system (equivalent sphérier for fans) that resembles that of the two companions of the small team that the player directs. A small stuffed Mog, which turns into weapon brings a fun touch to this new opus: a being both cute, useful as it detects invisible treasures, and hilarious from a certain level of play.
A purchase however proves indispensable for fans of the saga: strategic guide that is full of tips, unreported without spoilers, and avoiding to change the characters anyhow.