Where we spokesman Speaking of the theme: The criticism in many quarters of the German speakers I can not understand really. You have me convinced everyone and especially Jerry speaker manages to give his character a lot of depth and the players to keep them happy - which is not easy if you - as a main character happens to be so - denies most of the dialogues ,
Short for action: Wow! As I said, the pace is very quiet especially in the beginning, but if the story has only picked up speed times, gooseflesh is guaranteed. There were several moments when I stirred, shocked, with his mouth open and towards the end even a bit bewildered sat in front of the screen.
And another side note: This game is not a beginner adventure. Some puzzles were quite tricky and you got notes on their solution presented only once. So it pays to be vigilant. I once had to pull the complete solution for help, and perhaps we should consider that before you can spoil the fun.
Like some other reviewers before me, I can only say: Collect the pretty gimmicks such as Top Trumps, dewdrops and stickers and the opportunity to play with other characters quartet and thereby grab beautifully designed extra cards, I find extremely successful.
There was in my eyes a few small weaknesses. Funnily enough, I felt different from most reviewers: I would have liked some places a few more dialogue options that arise gradually with the plot. And as already indicated, the story at the beginning perhaps developed a bit too slow and because of the complex plot I had off and, not really knowing to feel a bit in which direction all this leads. All the more surprised and excited me was the end: There were no excuses like "it was all a dream", which would pretty annoyed. Instead, the resolution is not only in a great (and as in another review mentioned pleasantly detailed) cutscene presented, it results also from front to back sense. All Attention.
So despite minor shortcomings five stars for a great adventure.