Forza 2 is rocking the booth rough!  Hehe

Forza 2 is rocking the booth rough! Hehe

Forza Motorsport 2 (video game)

Customer Review

I had then Forza 2 reserved two months before the release. When I got this game and finally wanted to gamble, I promptly got my 360 the "Ring Of Death" displayed. So I sent up my console from Microsoft and then got for 3 weeks later finally healing back. Now it could finally begin. I had no idea, because I had the predecessor unfortunately never gambled and hoped it would, at least initially ranreichen to the circumference of a Gran Tourismo 4. And ... ... I was not disappointed if.

Forza Motorsport 2 is for me the best of what it currently is in the games market, and I mean that in relation to other systems. A Gran Turismo 5 Prologue looks clearly better, but offers very little game scope. Well, you also have to concede the game that this is only a foretaste of the upcoming Gran Turismo 5 should be. Even compared to a GTR 2, GT Legends and Race 07, which shall apply on the PC than the racing games at all (at least according Simbin's statement), it has Forza 2 is not difficult, as these games just not "real", and if so, a very minimalist Career Mode offer.

Let what Forza 2 makes it the currently on the best racing simulation for me:

- The career mode. The career mode is in my opinion very good. In GT4 (I've got the 100%) it seemed to me quite often as before, that the game is stretched by the number of laps later the race more and more. The 24-hour race, I found, to let go of a computer driver despite the possibility and then fast forward the time, extremely annoying. Here scores of career mode in Forza 2. It gets in, has begrentz money, buying a car (I took the 2er Golf) and drives his first race. If you have enough money to upgrade his vehicle or you can buy a new and better cars. It's just like in GT4 but tuning in Forza 2 will never get bored, because you (except the cars that are already upgraded, such as Race Cars, Touring cars, concept cars, etc.) for any car and at least one spoiler, a rear apron and gets a spoiler, but more on that later. There are in this game, of course, endurance race, but here are the round numbers very below those of GT4's. So you go in such a race between 20 and 45 laps and not 60, 75 or even 99! Rounds, what's the game about good. Furthermore, one can increase the career his vehicle and driver level, similar to an RPG, but very simplified. It increases his driver level by the recovered money. So if you have won a number of races and total of 20,000 euros, for example, to a level rises higher in his drivers' championship. The driver level increases but not about the skill level of his ego's, it used to unlock other races, other vehicles or discounts! on the vehicles of his region. Region here means that you one of three regions chooses at the beginning of his career, in which one lives. These are North America, Asia and Europe. Thus increasing the Faherlevel, you get frequently Rabbate on the cars that you get in his region. The region can be a matter of course in the game at any time change, but does it really the money. At the first change of man must hinlatzen 100,000 euros, then the Second already 250,000. It will also of course taken over the rebates. The discounts are steadily increasing in 5% increments, but you get once you reach the 50% limit no more discounts. This applies not only for cars but also for tuning parts. Yes, the Performance Parts, you can block, you also get rebates. However, just Duch increase in vehicle levels. Should we therefore be on the road with his car frequently, his level rises by the proceeds of the racing wins. However, a vehicle only up to level 5 to increase the driver's level rises up to level 50. So all in all is the discount system a very good thing that can steadily increasing the gameplay and expands the career mode enormously. One just needs to always be careful in what region you're just at home in order for a race where, for example, a Lamborghini Murcielago is assuming, the can then also get a 50% discount in the European region. We come to the tuning.

- The Tuning. Without tuning is over, only the first race. At some point you're gezwunden to tune his car, unless you constantly have the money for a new one. Especially when playing over the internet tuning measures are required. The range extends to parts of a control unit for the fuel supply to multi-layer coatings. So you can buy similar as in GT4 parts for his car so as to improve its performance. However, when upgrading not only increases the performance of the car, but also the class. Each vehicle will be classified in one class. The grades range from "D" to "A", D cars are the most vulnerable cars in the game. Then it's up to C, B and A, where the cars are getting better. After the A class, the "S" class follows. In the S class supercar are usually on the go, such as the Koenigegg's. After the S Class, goes even further for Class "U". U Class vehicles are the most extreme car in the game. After class U nothing follows, at least not in the field of production cars. Heist a production car can only ascend to the maximum U class, it must not necessarily be able. For Race Cars and Tourenwaen or similar, there's the Class "R4" to "R1". So those cars which have been already konipiert for racing. This is the weakest R4, R1 the strongest class. Right in the middle there's of course the classes "R3" and "R2". Tuning parts can now increase the classification of the vehicles in the respective classes. The class classification of the car depends on the values: from top speed, acceleration, braking, handling and the rarity of the car. So it can be when one builds in a car of the class D a turbocharger, it then ascends in the class C, B, A, S, or even underground. Here each option part plays a role. Is to say, the increase even the alloy wheels the handling and braking power due to the lower weight. And you get shown to how many kilograms that could potentially arise, or cool? So all in all is the tuning model of the game quite complex, however, is just guessed right for a "simulation". This is rounded off by the incomparable "Paint Editor". With it, you can be provided with car colors and patterns. And as in any other game. The Need for Speed ​​series has there bow full of awe. It is possible to besprüben his car with multi-effect paints. Here, the game tells the car in the following areas: body, hood, wheels, brakes, rear spoiler, mirror and window. Have you been good job, but that attaching the protector beats everything. To attach the vinyl (color films), the Game tells the car in the following areas: front, right side, left side, roof, rear spoiler and on. It is possible, per page 999! Applying layers of these films. Here you select the choice between different forms such as flame parts, Tribals, racing stripes, writing and simple shapes like a triangle or a rectangle. These are scalable and continuously, while the X is treated separately from the Y axis. Sounds at the first time after not much functionality, but the key to creativity are the 999 layers per side. Thus Lakierungen are possible that look as if they were chopped with Photoshop into play. I have an Audi S5 in Forza auction house auctioned, which has a "Monsters.inc" get paint. On him were really Display ca 350! Vinyl coated layers and it looks really like having the car with textured images. I think this is possible in no other game and makes so alone the game Forza 2 unique. Sure, with a little idea in Photoshop and the templates of GTR 2 cars is in the PC game GTR 2 also possible, but it should be understood, no extra integrated feature into play but for me only as "modding".

- The driving physics. In Forza Motorsport 2 I find the physics really well done. Even as the tuning of the car affects the Farhrphysik is sensational. I've never been with a real racing car, but I think the game is that it has to feel like this. Really good. However, I have to say, who is a Need for Speed ​​expects is out of place here. Forza 2 is to be regarded as a simulation and therefore one has to be a little careful with his car to make do in order not to fly out the next curve. However, the learning curve rises very quickly, which means that you get along very rapidly with the car. A beginner's certainly very difficult to cope with a car of the class U, but the career you start so only with the slower models. So I find this game very beginner-friendly.

- Playing on the internet connection. Online trumps the game again on really. First something to the auction house. Here you have the possibility of his car reinzustellen, either free of charge or against a Gebür of the money from the career mode. This is only required if one wants a premium auction. With a premium auction the Game tried to put pure car so far up as possible to put in the auction list. What natürlch increases the chance to get rid of the car. You can lock the setup and paintwork, including the layers of a tuned car especially for the auction. Then if anyone bought the car, the one who can therefore no longer modify the car and can be auctioned his car might meet again in an online race. Not bad, I think. Off course you can also determine the starting prices of the auction or the price for the direct purchase freely. ;) In online mode, it is also possible that you give away a car to a friend Xbox Live. Not bad. One can view and compare the best times and ... ... you can go racing. However, the better than might be expected. It is possible to complete career race in the online mode, so to make virtual ashes with gambling over the Internet. But it rises in the online mode again separately in a special online classification. This begins at the level "beginner" to "Amateur (am I)" further compreh "professional" to "master" and stop with "Legend".
It's really very difficult to gain a foothold online right because here really depends all on the settings and the type of vehicle antretenden. The races are class-specific, as a rule. So they will be shared generally in race for A-class car, for S-class car and so on. However, this is due to the respective host the race. He can determine, "what" and "how's" is run. It determines, for example, the class (but can also open, so must that all cars participating), whether tuned cars may teilnehem or not, how many laps are driven, whether it is allowed to drive with automatic circuit, etc. However, it can not be the prize money for's respective determine race. So much for the online mode of Forza. 2

The heck have been. In a nutshell, the game is awesome, but only for simulation fans and freaks. You get also now and then some extensions over XBox Live service, in the form of car or track packages, such as the Evo 10 or the Audi R8. However you need for MS Live Points as for almost everything on XBox Live. The graph in my opinion is in order and running smoothly at 60 frames per second. It can be seen a lot of details in the closet edge. Unlike as in GT5 Prologue, where they give a lot of effort for the car models, but it seems barren and desolate off the track. Forza Motorsport 2? Strong buy recommendation!

Typical Knipex ... Rank: 5/5
May 6
nothing to mäckern Rank: 5/5
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Product Information 1 Rank: 5/5
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Beautiful replica ... 4 Rank: 4/5
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Jacket not bad Rank: 3/5
September 29
Two weeks later still good Rank: 5/5
March 26