The increasing level is very pleasant despite the lack of found interesting object. It is once level 60 with access to the latest mode of difficulty that things change and not for the better. Indeed, with the arrival of the last difficulty mode (INFERNO) we quickly realized that finding interesting objects utopian and if you combine it with hellish difficulty level that is not something that a "gear check" (ie a plateau progression depending on the quality of its equipment) blocking your progress brutal way, we see that Diablo 3 is neither more nor less than a game "to pay win "entirely focused on the will to push yourself in every way to the hotel real money sales. Ultimately this game is a huge source of frustration .Ca could still happen if the title had been advertised as such and if he was not suffering from a very bad replayability. Indeed once the game ended in the last mode of difficulty (if you hold until then) he has no incentive to keep playing. I am extremely disappointed by Blizzard and their new policy. A page of history was turned to the studio and the new chapter looks far less rosy.