Now the Prequle so seen as God of War: Ascension appeared and shines still on his brutally White and the graphical delight. Kratos is now but still no God and the gods have lost here in this part of absolutely nothing. They are just story-wise not yet relevant.
Instead, three harpies behind Kratos ago. The course does not have godlike powers, but quite tough opponents for mortals, as now Kratos is a pose.
The story this slowly builds up and comes with a lot of flashbacks kept secret until the end, which then together but integrates seamlessly, and the player presents a well rounded concept.
Graphically, this part of the third part of this saga is of course equal and also the background music is bombastic to listen. What is there now suspend?
Now, you realize just illustrating this part of the weakest part of God of War. Although the story is still unknown, but we know already how it turns out and that takes the tension but significantly the wind out of the ancient sailing. Where antique the right word is, as a continuation of the game principle or basic mechanism has been rather simplified even more No, but. Weapons are there, which are but become absolutely unimportant, because it is enough if Kratos simply suggests only a gun through the game. Any tactical maneuver by switching weapons or their enchantment are irrelevant and to be regarded as ballast. The opponents have not changed and are those who become significantly less.
Boss or intermediate bosses there are still, but which are often unwound only as a film sequence where you have to press just the right time X to defeat a Titan. One is reminded of the older parts where you really had to fight the Boss Fight yet.
To what God of War ever happened exactly?
Obviously God of War should not be a challenging game more in this part and the players simply only serve as a kind of anti-aggression therapy alla high striker or Hau drauf Kratos, while by no means any frustrating moments cause by playing sections appear too heavy that could overwhelm the incapacitated gamers.
Now this is perhaps a matter of taste and everyone as he likes it, but that makes a game much less demanding and remains far less in memory or animated at no time a replayability.
The real story is not continued, since this is a history, this is not possible and the absence of the gods and their adversaries eventually takes the whole way everything for which "God of War" actually is.
But the worst is Kratos new voice! Why in God of Wars name constantly have other voice actors are used?
I deliberately waited until the game has become much cheaper and have it only bought because the full price it would have been a smooth disappointment. Too bad, but because hope is the real 4th part on the NextGen much better remains.