The game itself is very nicely finished. The material is valuable and the images drawn beautifully. The game manual is not so successful. She turns out to be quite extensive and sometimes opaque. There is at any game usually introductory text, which sets the rule in the historical context and will pack nicely before the rule will be explained again. While that is full of atmosphere but these sections are not really necessary and if they had been identified, the instructions would have been to work through faster in the group. Furthermore, had a "lot game" guide on how they now finds application in a variety of games, here works very well because the first round anyway operates with slimmed rules. One would therefore could play directly while reading the instructions. Too Bad. A Quick Overview for round flow would have been very helpful, because the divided somewhat misleading and three control sections (despite great board game experience led us to the fact that we did it wrong only once).
Let's get to the actual game. The idea is quite interesting in principle and the legacy offers some tactical depth. Dragging the map brings a good chance factor into it and there is a very real-sounding and sometimes funny pedigree, in which before the whole sons with ugly daughters wealthy merchants are vermehlt or applying enormous sums to an influential state secretary incorporated into the family. And it happens sometimes that in a generation almost only girls are born, all the friends you want to pair off but women are also. One way, requires a bit of space when each player builds his generations, title and property sets to it and then must be board access to be.
There is also a solo game, the control aspect, differs slightly from the multiplayer version and even bring extra cards.
What we did not like after several friendlies?
Ultimately, it is no interaction packed game. Only in the choice of actions you can hinder something - but plans to do that with a, it can almost always be avoided - and on the display with the friends all engage alike - but again, you will rarely hindered by the decisions of other players ,
It tinkers any kind alone to himself. Also observe the guidelines of the players is rather boring. This leads then to the fact that we have partially run the trains in parallel (depending on action), because it already has no influence on the other players. And even the strategic share is not so deep that there is a really overwhelmed.
We will no longer play there after the friendlies on. Too low was the interaction and it is not enough tactical depth offered to want to toss really pure.
If you like, regardless of the players playing a simple strategy game, would like to sometimes play a solo game can be accessed here definitely. The Legacy is not a bad game, the very positive really stand out for its presentation and the additional solo mode. Even for a game with children and young people, it might be very suitable. For us personally (a pure adult game round) it has but then was not enough for more than three stars.