So the game system falls from incredible abwechslungslos. The gameplay is reduced to pressing three buttons: attacking, blocking and run executions. Changes not being added. For example, absent any puzzle, so that reduces the total playing time on the repelling hordes. However, what matters worse, is a half-baked and imprecise control, the tears out one from the world of the game.
The same is unfortunately also true for the variance of enemies. There are a small number of the same type and always the same active enemy types that recur throughout. An AI is not present in this and is more reminiscent of titles on the PS1.
The story is, unfortunately, no more enthralling. Rather, it is easy to grasp from the outset so that a surprising end can wait in vain for itself and takes the story towards the end of the game almost ridiculous proportions.
Ryse it can result in comparison to the God Of War series or Shadow of Mordor incredibly poor control, non-existent AI and boring the game principle not the player for more than 2 hours to actually entertain.
From buying can therefore be only discouraged. For the "experience" of the impressive graphics borrowing for 2 hours is enough surely.