And they were even exceeded! At least my, for others I can not speak :-)
What Blizzard creates on mission design, unit details, characters and story, simply has no equal. I'm also not able to take the entire masterpiece great in words. Anyone who Strategiespilen remotely can abgewinnen something is factual and correct here and can safely Star Craft 2 get into the house.
Unfortunately, there is also some criticism:
- The spacecraft: it was already a bit annoying, always start from the Hyperion the missions here would have been more less
- Battlenet: people with poor Internet perhaps bothered by the obligatory Internet platform of Blizzard
- Terran only playable
- Short campaign
- Publication policy of Blizzard: Now wait again about 1 year for continuation after the cliffhanger? It must but only a few cards are plugged together, the rest you can read it actually already, talk story, voice actor, units ...
Conclusion: Star Craft II - Wings of Liberty has become the ultimate in RTS games. Also in the next few years will unfortunately appear nothing like it (except for the sequel).