It assumes the role of a special agent in the 1960s, the Earth is under attack in many places of aliens who apparently want to settle domesticated on our planet itself. This seems to have to do with the recently newly discovered element called Elerium. XCOM veterans know that stuff, of course. The game is played in third-person shooter view, you will support the use of two other agents that you may choose yourself. There are four different classes: Sniper, front-line soldiers, support and pioneering. All agents (including their own character, of course) can level up, which can be in RPG style unlock new abilities. There is the tactic mode (is activated with the B key), in which the time is slowing down massively. Now you can give the combatants commands: Where do they have to move, what goal they attack and what special skills they should use. And so on halt. At this moment, The Bureau recalls actually a little to Enemy Unknown. But really just a little. Away from the fighting, one is in the basis on which development can, however, has no effect. In return you can chat with other people stationed there to learn more about the alien invasion. The dialogs run in Mass Effect-style, ie with Ring menu. Alien weapons and other extraterrestrial technologies can be used in advanced play of course.
The Bureau: XCOM Declassified has not become incredibly good game, but it has surely no one expected, right? The graphics are underdeveloped, there is aufploppende textures, and the control is not always absolutely perfect. Correct XCOM feeling does not come on, but the game has little to do with the traditional parts; although the enemy types are well known. The story is not just bad and quite exciting, but at the same time partially quite illogical. The combat missions almost always run from the same, and the areas are unfortunately usually right tubular. Quite a lot of negative criticism, but the game has its good points. I love it namely still fun, the characters are successful, the 60s atmosphere was well captured. In addition, the scope is absolutely fine. If one next to the main story will conclude all side missions, you're busy for a while. The Bureau may not be technically up to date, but gameplay is just game is just fun. Perhaps we should wait until XCOM Declassified is to have effective, then you can not go far wrong with actually buying. Whether it is in fact actually the full price value, is sometimes an open question. So, and now I'm finally to the dissolution of the cryptic review Title: On the XCOM base there seems to be no more than a handful Non smoking, otherwise is virtually delivered smokes each room. So that was just in the 60s, and this detail makes among others the charm of the game from. Sound of titles about mysterious and promising? No, hardly.