In many respects, average, technically inadequate, wrong.  UPDATE 15:11:14 !!!

In many respects, average, technically inadequate, wrong. UPDATE 15:11:14 !!!

Assassin's Creed Unity - [PlayStation 4] (Video Game)

Customer Review

Since Tuesday I've played six hours Unity and would like to discuss some things that I noticed and the belching partly angry with me.
Graphics:
Ubisoft not sell the game with the phrases "That`s where nextgen starts". Phrases, superlatives, graphics Blender. In the final game it is just little left. The game looks in some places good, but the graphics are not very good, nor a graphic wonder. The textures are often blurred and the game runs at 900p resolution. Much worse are the framerate dips that go according to Digital Foundry to 14 FPS down. One notices the framerate debacle in too many places, rarely constant 30 frames can be achieved. I have the ultimate "Super patch" of 1GB of course already installed. This was already connected even on Tuesday, but unfortunately I can not see any improvement. There are also some Clippingfehler, Pop-Us are standard and flicker due to lack of anti-aliasing as well in some places. This sounds like damning, is unfortunately often.
Gameplay:
Playful I find the title of a throwback to the (in my opinion) excellent Black Flag from 2013. In particular, the camera is partly disastrous, as they sometimes lose one. Particularly in hectic moments that's frustrating. The combat system has been reworked and opponents are now acting more aggressively and are now a few new moves. Still Man itself is limited to the old virtues: block, dodge, strike. Block the combo always welcome and counter attacks even in Unity and almost always leads to success. The enemy AI is also not improved. Turn once around the bend, they lose often out of sight and you often have to no longer hide, since seekers give up their search quickly. Ubisoft wanted to revise the climbing system. This now leads to the fact that the main character has become slower and I honestly can not feel any improvement thereby. The main idea behind this was that you can jump on target just objects. In fact, I see it as neither an improvement nor deterioration. It still happens that you missed targets or other objects are seized.
Story:
The story is average. Without wanting now to address key elements, I want to say that the story is 08/15 and in every respect is exchangeable or transferable. The main character himself does not fit (in my opinion) to the Assassin's Creed series.
Conclusion:
What we see in 2014? We always get unfinished games that act technically disastrous and where repeatedly patches are delivered, which are to complete the game. Destiny, Fifa ,, Halo, watchdogs, Unity .. All these games seem unfinished, were and are "finished" with patches. All excited to legal watchdogs over to (I also), because the offered graphics failed to match the image material that was presented. Unity is the next case. We players are increasingly lied and punished. If you buy a game to release, it is standard that patches should be loaded. These are getting bigger. Halo for example, has a 20GB patch. So I ask myself, why can not they just press a 50 Cent Blu-ray and enter the data for it with in the shell. In the Xbox 360 it was also last almost always the case that games from 4 DVDs existed. Even GTA 5 will have a huge patch that is to be loaded according to Rockstar "necessarily" because so the game balance is increased.
The profiteering increases ad infinitum. The oh-so-creative minds in the marketing departments of corporations Games promise things that are ultimately bubbles. What is next-gen? I fear that we have too much hope in what should afford PS4 and Xbox One. But if the console such a game can not represent in 900P constant 30 FPS, then has only once failed mainly Ubisoft. Even on gaming PCs, where people with GTX 970 or 980 graphics card to play this game, many do not get to 50 FPS. Also on PCs there are massive framerate dips according to many users.
Deadlines back or forth. Ubisoft is responsible for what they deliver and that is just too little. If you as a company with superlatives throw around and a graph presented as graphic console, which ultimately originate from a gamer PC on "Ultra", then that's cheating in my eyes.
This game together with watchdogs the best example of how a company can even shoot the sidelines. Overall Unity is not a bad game. Judging by its predecessors, it is just average. Technically, it is insufficient. So the game would actually deserves only 2 stars. Since 2 star mean that it's not fun, I forgive 3 star because the flip side of all the points is that the game can entertain quite.
Who can wait, should do so. Maybe Ubisoft is still supply later patches.

[UPDATE 15:11:14]
There are still the same error exists. Here are some examples ...

- Arno is just hanging on a subject
- Arno can not reach for objects, not coming further upwards. You have to change direction, then it goes again.
- Man jumping over a gate and falling into infinity, restart the game required
- Camera loses one, you have to readjust frequently.
- Framerate dips from chapter 2 better, but in some cases considerable and significant fluctuations
- Game flow total thus impaired, jerky
- People popping on easy objects popping in (moments)
- Asynchronous sound
- During the cutscenes violent framerate dips
- Blatant in the church framerate dips (Slow Motion moves as a slide show)
- Commands are sometimes not accepted, or only when you press third or fourth time circuit be opened eg chests.
- Connection to co-op missions partly impossible
- Graphically well overall, still technically disastrous

jo. b. Rank: 1/5
December 21
Perfect January 1377 Rank: 5/5
February 3
Playing with our senses Rank: 4/5
January 6
Console good qualities Rank: 5/5
November 23
Perfect! 1 8266 Rank: 5/5
April 11

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