In the big planes, the problem is that the realistic implementation simply overwhelmed the normal and also experienced users. For that reason, much is still simplified, or not implemented the inertia of the mass properly. In the PMDG implementation I find the compromise very well done, which enticed to longer distances to fly in the boredom, because after you have everything entered into the FMS, there is not much to do on VNAV. Unlike the VFR pilot who from 2000 feet height can still watch the landscape, a stay just the clouds and selecting distant targets where the graph of the landscape at least fun while landing at 35,000 feet. Of these, there are some, even without additives, the Caribbean, Rio, east and west coast USA, Israel, Greece and so on. By additives it is then in a plane, which is quickly over 300 knots, difficult to build the landscape quickly and with great detail. But the problem is rather less, because you have to do on the landing approach always that FMS to feed and build up everything good because you learn to plan a 747th Thus, the method in the individual flight sequences are well implemented. So I am very satisfied. The acceleration over time to bring 8x is hardly possible, so that flights over 1.5 hours sitzfleisch are necessary from a 10 hours when you have mastered the individual processes. Well implemented, the loading and fueling a small extra program. Also well done the outdoor views, very nicely done. I do think that the feeling of flying in this add-on comes across, as opposed to some other program. That's why I think the relatively expensive 747 for FSX worth buying if one is dealing with it. For beginners, I consider the program, meanwhile, not worth buying for that kills anyone who has not dealt with the matter, as I recommend more of a Wilco 737 Pilot in Command, in order not to let the frustration factor degenerate.