Actually I stand products from Microsoft extremely skeptical, Rise of Legends can be almost fully recommend, however. It is a real-time strategy, the first very reminiscent of Warcraft or Starcraft; Again, there are three factions that are also playing in the campaign in succession, or in individual play against each other. Both in their deep differences as the balanced strength of the design of the three parties is extremely impressive. This applies with slight limitations for their content and graphic design. An Aztec and a desert nation are the usual, with Vinci, a mixture of Italian Renaissance and the industrial revolution, but the developers have created something genuinely independent. The characteristic reminds something to 'Arcanum'. The campaign is quite nice and has a very well-balanced difficulty, but somehow missing the whole - and that's the only real point of criticism - something the "soul", ie concept and atmosphere. The game is perfect, but you realize that it was just designed for the tastes of as many.
The greatest strength over other real-time strategy Subtitled is the great dynamism and versatility in gameplay. The usual division into einigeln and strike is completely absent from the outset is to rely on to expand and defend several strategic points. Also can not specialize in a single type of unit itself. As units and buildings are more expensive, the more you build them, you will always strike with mixed troops and must develop differentiated tactics.
The game has a relatively high HARDWARE hunger. Even with 2GB of RAM, a dual-core processor and Invidia 8600 it does not always go smoothly.