Life is hard, death too

Life is hard, death too

Bloodborne (Video Game)

Customer Review

"You are dead".

This is a recurring message. Everything that breathes, crawls, flies, crawls you want. That's it.

You are a character who want to become a hunter. And to do that, we'll make you a blood transfusion and after a much gore and rather creepy nightmare, you can start playing. And just get on because we will still not explain what to do. It would be too simple :)
So there it is "slip" you face your first enemy, an enemy that sends you ad patres in paw.

YOU ARE DEAD.

Well, thank you :)

Owl, 30-minute personal creation, 5 minute game and get myself POUILLER head.
You just made the presentations with a game that you will challenger. It's hard and it's like that. To make progress, understand the game, it will give yours. FROM Software, with Demon's Soul, Soul Dark Soul ... and now Blood forgiveness terminal never took you by the hand. And do not start there.

There are good and less good.
It's beautiful. The atmosphere is really gothic graphic and captivating. Is fun to rummage, to break crates to find the loot (items for those not familiar with the term) and admire this very welcoming town which Yharnam not a resident does not want your life. For cons, the reverse is so true.
Character creation is very good. I immediately drew a parallel with the possibilities of the famous Elder Scrolls (Morrowind, Oblivion or Skyrim). We are still in a Japanese game and the results can often be a little weird. And you will not find any mega beard or trogne well brutasse Viking, one remains in the Japanese not too craspec (fortunately more elaborate than the Final Fantasy androgynous way to caricature a bit ^^). I would have appreciated being able to do a physical monster. But this is not the most important, and the possibilities are numerous. We can also give a background to our character, with an influence on the characteristics of the character. A dozen possibility, it leaves enough to rebuild one or two characters start the game if you are interested, because it seems that there is a real impact on the way you play. Regarding history, we will not tell you anything at first. It's like the Matrix, you will need to explore yourself. In dying, preferably ...
The gameplay is very studied. No jump (nooooooooooo!), Platform players, you are warned. It does not hit with cross or square, but with the triggers and it is rather well seen. It takes getting used to (and I can not) but it gives a lot of flexibility to the gameplay. By cons, when you press a button, the character will go at the end of the action, you can not stop. Look for something in your pocket during a fight (round, for example) and you take 3 shots sickle in the gums and you will die. Point. This game is not permissive. It would be too easy, you understand :) And the enemies are not stupid, oh no. The AI ​​is pretty clever and not pass any weakness, you oppose the attackers who will share the spots (a shield bearer who roll with the punches as the one with the ax behind a big load very painful blow. To learn to play and defeat an enemy, watch it. That's finest feat of the game. The tutorial is the game itself. You learn from your mistakes, your enemies.
So loading. And loading. And loading. And loading. And loading. And loading repeatedly because you learn a lot.
The big problem of this game, it's not his problem is having to wait again and again and again when you move the bucket. Unless you are an excellent player who captures very quickly how it works, you may often see a loading screen. To make a comparison with another good game, a friend showed me just after Last of Us some of Bloodborne. It is often also died but the game immediately starts from the last save point. That said, Bloodborne was designed to send you in the dream of the Hunter (the only place we will not harm you in this game) after death. From there you can reach any point of the game or that you passed before. So, technically, the immediate recovery is not possible. There would be a mechanical means to integrate. But it is important and therefore: From Software included is an update to drastically reduce loading times, or the game offers you to immediately start to retry the move or you're dead or back in the dream of the hunter. Otherwise, it's fast heavy, and I'm not as patient as I have been.

Personally, I find this game very well made. I think it can be better optimized and loading times are to be reduced, but so far, it's a good game that deserves your attention.
For my part, I expect updates. But I wait with some impatience.

stylish protection Rank: 4/5
August 1
A very successful book Rank: 5/5
April 16
New Marketing Approach Rank: 5/5
October 28
Very good 288 1 Rank: 4/5
February 26
Olé olé, olé Rank: 5/5
August 10

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