Little House

Little House

Animal Crossing - Wild World (video game)

Customer Review

Well, it's not a farm but a small idyllic village. But just as harmoniously it goes to there. I must confess that I'm actually less of Gameboy type, because I'm used to impressive graphics with my high-end PC. And actually I'm standing on FPS and can not do anything with the Nintendo typical quitschbunten Kiddispielen. On the sense and nonsense, which is why so someone buys a Nintendo DS lite, I do not want to philosophize here, of course. But this statement is important for later review.

Now to the game. I am by chance on Animal Crossing - Wild World became aware (AC-WW) on Amazon. The many positive reviews and some beautifully written reviews ran me hope. When I started the game for the first time, it took me immediately into his spell. Almost everything is interactive, no two days are alike. The options in AC-WW are endless.

This begins with the village itself. Its structure, flora and fauna is randomly generated when you start a new game. It has even been privileged to baptize the village on any name. When first exploring you can appreciate the great graphics of the Nintendo DS already. The control is effected either via control pad / buttons or via stylus to navigate through the virtual town is very well resolved.

The animal population is (almost always) friendly and cheerful. Of course, everyone has a bad day, like in real life also. One can experience a lot with them, sometimes giving the nice neighbors sometimes funny joke of himself or request a out to competition. Unfortunately, there is sometimes pain of separation when a cherished friend is leaving. But also new faces coming back to the village. For variety, so respect is ensured even in this.

The time of day is synchronized to the actual time of day, also change the seasons. Even the weather is not the same every day, sometimes cheerful sunshine, sometimes gloomy rainy day. In the morning the sun rises, in the evening she goes under. The sky then gets the beautiful dark red color. And at night it's dark. Sounds weird, but it's true :)

There is no compulsion to do something. Everything is voluntary and left to itself, if or when you do something. An important property for more options and variety is therefore the presence of cash. With AC WW there are the "Sternis". Since you initially pay off a loan for their own little cottage, there is a close, these remove as soon as possible. The central point is in this game, why Tom Nook's store. There you can buy the one objects. For example, cabinets or wallpaper to beautify one's own house. Or medicine, if you were wiedermal stung by bees, etc. In addition, you can also self-picked fruits, insects or gekäscherte Angled seaside fish on sale in Nook Nook's store. Appropriate equipment such as fishing or Käscher must of course first be purchased. With a shovel can be acquired later dig interesting fossils and museum donations where it is then issued. Also you can also self-caught insects and fish pens and examine the museum at any time. Toll is also the observatory, where you can create and name your own constellations. It is beyond the scope to list all the possibilities of the game here. It is simply very extensive, if not gigantic. A game that can be played theoretically to infinity.

It should also briefly discussed the possibility of wireless connection. I could not even try, but as soon as my friend also has a DS Lite and AC-WW, I will come to enjoy. For then you can visit each other in their villages. You can look around, talk to the residents, and even leave letters or gifts.

Conclusion, this game everyone should have, who also owns a Nintendo DS. And now I come back to the initially mentioned. If AC-WW has a self like so much convinced me, it can only be good :)

Super Song 4 1 Rank: 5/5
March 30
Educational 5 Rank: 5/5
April 14
Satisfied 505 Rank: 5/5
April 19
Perfect 1 10286 Rank: 5/5
February 7
Light Scarf Rank: 5/5
April 7

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