but after I had played the game for some time it was just wonderful. all acts erändern the character and his companions.
to play a Jedi who was banished from the Jedi Council some time ago because he had fallen to the dark side, however, one can remember anything n. to find yourself again to start in remote areas to travel and change and is either a benevolent wise the bright side or a powerful, cruel Sith Lord.
the partial almost psychopathic seeming tests (who is the teacher really Kreia) are designed great and are a pleasure.
at the moment play the game for 2 times by (as sith held a Jedi) and have to say that the act while the same core but otherwise much changed. many of the erstwhile enemies are allies, but only one has solnge dagegn nothing.
otherwise can threats such as "if you propezeist again something I tacker your tongue against the palate" which impose negotiated strongly and lead to immediate kräfteverglech.