Gameplay:
Memoria is a point and click adventure as it could not be more classic. The puzzles are always logical and just towards the end some really challenging. In addition, the two protagonists each have different spells, which applies to use it skillfully for puzzles. The magic give the other Adventure gameplay a little more depth and also provide variety.
Graphics \ Sound:
In terms of graphics Memoria delivers exactly from what one expects of Daedalic: Wonderful character models move before hand-drawn backgrounds, which turn out incredible to detail once more. The animations are much smoother than in the predecessor and the lips of the characters move much synchronous to what has been said, even if there is still some room for improvement here.
The setting is in the German area almost unrivaled good. Without exception, each character is provided with an appropriate voice to him. Rounding out the excellent overall picture of a great soundtrack, which included the first edition of the game, even if not on an extra CD as its predecessor, but as audio files in the directory of the game, which is a bit of a shame.
It was also vezichtet Unlike its predecessor praise enough, value on Steam forced.
Conclusion:
I would recommend to any fan of adventure games, exciting stories or the DSA universe fully Memoria. The many small weaknesses which the predecessor still plagued (stiff animations, weaken the puzzle design) were eradicated almost without exception in Memoria and it puts itself in points in which the first part was already convinced (story, characters) still eimal clearly. For me Memoria is the best adventure of recent years.