Merely average or top title?

Merely average or top title?

Fallout 3 (video game)

Customer Review

So now I have to write something ...

One thing I want to emphasize directly to the beginning, I have pretty much played every role games that existed for PC and console. Ranging from Baldur's Gate, through Gothic 1-3, Oblivion etc etc - so have a few comparisons ;-) I would actually say to the positive points of the game not too much, because I think Fallout does almost everything right.

And the most important in a role-play, you can not really put into a review in words: The atmosphere. And that is in Fallout really succeeded. Sure, you do have to get used to the apocalyptic scenario, but it is that I find it very successful. Of course, the graphics are a bit monotonous, but I can (as some have already done this also) just saying - what you want, even after a nuclear war be expected? I think there is always and everywhere something new to discover and the game world captivates a. - Similar to the point that the enemy in the desert rather the exception than the rule should be: What do you want? If it would be swarming there against enemies, the game would be much too heavy. In addition, it is not for nothing wasteland;) Still, there are some negative points that can be more or less weight of its own:

- Walkable houses are actually built up always the same ... that is a bit disturbing ...
- Unfortunately in Fallout3 find far too little. Although you discovered all long nose on the map new, interesting ruins, houses, factories, etc. However, one knows actually what's going on in there already: Lots of enemies ... really appreciate, for it would be worth on the whole to take, there are rare (but it happens). Sure you will always find NEN few weapons or even a lot of ammunition (which is worth a lot) but it is never really unique items that can be used properly tear what
- I think the main story does not really captivating like. in Oblivion or even in Final Fantasy. It is relatively inconsequential and in my opinion a bit short compared to the side missions.
- Although there are factions (Brotherhood enclave etc.) but which you can not connect so properly. They are there, and disposed either friendly or hostile. Here I found Gothic better constructed a lot, you could opt for a side and join them. A kind of sense of belonging in the game and you always have the feeling to come to a difficult mission home "Unfortunately, that lack a little in Fallout Although you get relatively quickly his own cabin (Spoiler:.. Only if you bomb the disarmed) but a real, virtual home ", this is not there. Also like a people, but to interact with the player and react little to little to his deeds (which you get to hear only from the radio station - which is done very cool)
- Galaxy News Radio is really cool but: Why do I still need after 30 hours of play back and listen to me again the same news that I fled from the Vault! But seems rather to be a bug ... but an annoying, because such error in my opinion, the atmosphere a little disturbing.
- The animation of the characters in the game are really extremely wooden. Alone the own running style is ridiculous (especially from the 3rd person view with pistol in hand: D)
- It really is everywhere a lot of scrap that can be used anywhere ... it fills only the inventory:
- ... Can fail which would have slightly larger. Since you have running around armed to the teeth almost always be a major part of the maximum luggage while anyway always with. Often you have to decide between objects or frequently travel back and forth in order to place it in his house (if they again need later)
- I would like to correct several "towns (like Megatron) in which you buy houses à la Fable2 for example.
- Characters with whom you once spoke, never actually tell again later in the game something new. Another conversation can save yourself so
- Many Options dialog you can give the same, because they affect nothing. It is often just bla bla "which neither creates nor atmosphere contributes to the game progresses.
- From level 20 it's over! And I find that the hardest point. Especially for role players who enjoy well their character up into eternity / invincible level up to then really let off steam ", this point will disrupt Vorallem:.. L20 is achieved really fast if you sidequests always done when they occur, is half the main story already dispute with L20 and no longer ascend ... - It's a shame !!!
- A similar point: Is the main story mastered, the game ends. You can not (as in Gothic, Fable2, Oblivion, etc) still make more side quests or simply still play a bit. - It is then definitely over! L

Now if you look at all these negative points one would actually think that it is a bad or a maximum average game. - But this is not so. In my opinion Fallout3 is definitely among the best RPGs ever and the best games.

Sure, there are points of criticism - but what game does not please the?! Is there a game which is perfect? Rather no. Whether GTA IV, Oblivion, Final Fantasy, Gothic 1-3, Bioshock or whatever: you get all extreme high ratings even though they are not perfect fall far. So it is also with Fallout3.
Any criticisms I have mentioned, are made by a compelling game, a huge world with many possibilities and a unique setting and atmosphere for it.

The only point that bothers me really (as above), is the till L20 limited character development and that by the end you can not keep playing the game.

Bottom line, Fallout 3 is a great game for me, that one almost continuously motivated and from which you come off badly.

My rating: 91% / 9von10 / 5 star or whatever you want to always put it ... ;-)

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