I rather "intuitive" Bypass with games, I was able to incorporate much faster and had the rotation after 1 hour acclimatization period out. Then it really begins to make fun of:
One should collect lights and fans and meet the Event opponent tasks. Okay, the simple lights (3 min, better 5)) are collected quickly (since everything is "lights depending on", you can for example go to the endEvent opponents, without previously unlocked all other event opponents have). The requirements of the "Event" -Gegner partly demanding and call for targeted action. With races are really easy to earn 5 lights are difficult because of control and destruction events. ... Although I have the endEvent opponents now defeated, I feel nevertheless still an incentive to return to earlier tracks and try to get more lights and / or more fans. It's really motivating.
There are many trophies, which are more or less easy to earn. For each event opponents obtained a silver trophy, which depends on the level of difficulty (ie on "Easy" to earn even is) is not. There are also numerous combi Trophies, whose sub-goals are highly variable (eg Hit 50 powerups with the flash, Repair xxx energy beams, holding on in Brighton and look at the fireworks). Some trophies can be earned but only online. Disproportionate I find the trophy to play a game in the 4-split screen. After all, not everyone has 4 controller and want to play with his friends PS3 ...
For Online Mode: The introduction level is good (driving school), you have real chances to win and somehow feel quite good to drive (because all are equally inexperienced).
Once you have the left behind, it appears that you have to drive quite cleverly to have opportunities. In Blur also always heard a good amount of luck and strategy to clear. But I find it hard now, among all the Level-50 and Level 30+ opponents in the top five to come. Because I think the fans and car / Modfreischaltungen obtained, not motivating enough. (That one is not equal to one of tip is of course normal. There are all professionals ...)
Apropos online: The Füllzahl the server is of course dependent on the daily and weekly. During the day, play perhaps 300, from 18 clock well over 500. A server can be found almost always. (In the multiplayer options can be set if you do not care wants to play equivalent) preferably in their own region (Europe), only in their own region or in all regions (.) Speaking players can easily mute, by placing them in the "Lobby" and selects "mute" selected.
Oh yes: It makes the split screen a lot of fun. You can either play with or without KI and also define your own routes (with or without power-ups etc, and even set the powerups exactly eg no repair powerup). Number of laps, the AI difficulty, damage size etc. are also customizable. For Party Fun is thus ensured.
Negatives:
- Control not absolutely freely assignable (3 preconfigurations selectable)
- No switch from mph to kmh possible
- In splitscreen mode, you can only join as a guest, not as a player with the second / third / fourth profile on the PS3
- Difficulty of checkpoint races sometimes disproportionately high
In spite of the long-term motivation for a racing game is very large. Since the "Shooting around" really fun, I give 5 stars.